Game Name: Battlezone: Black (Not Final) [Game being made in the Unity Engine] Hello everyone, my name is Trevor and I am owner of Black Prophecy Entertainment. I have been crafting an idea for a game in which I wanted to see being made ever since I was 13, sadly no one has done it yet or done it right. The idea is a top…
making it for a old school top down space shooter game. Can't put to much detail since it's going to be seen from a distance. I had to take out alot of details and scratches.
Hello Everyone, My name is Terran Thomas. I am looking to recruit for a small team to work on a top-down co-op action shooter that is close to having a working prototype.__________________________________________________________________________________________________________________________________________Project…
Hi, I get this black boxes keep popping up on top of my model in Marmoset Viewer.. All is fine in Toolbag though. Anyone encountered this problem before please share your solutions.. What is the cause? How to rectify this?
Latest Original post Hey polycount would love some feedback on this little project so far. Its based on the weather top watchtower from LOTR's here's the main ref image I am following. Feel I am making progress but it does not look quite right yet so some feedback to help me knock it out of the park would be great. Its in…
The future is now! http://deputy-dog.com/2007/11/22/top-9-unique-structures-soon-to-be-built/ Personally, I'd like to see a whole city made of buildings like number 5 (residence antilia, india), with cool little bridges between all the buildings and levels. Inspiring stuff... I'm glad the human race is still building…
Runover process of Custom COPs node to create variations of tileable stones (Height and Normalmap) Takes time to get a concise and believable normal vectors and flow for rock/stone textures. Therefore, I created a node that does that plus a few more post processing to ease my job on creating these. The rest, color,…
In Maya 2017 in the top view port looking down on my object which is a cylinder the verts don't like up, but if i rotate the object the become a perfect line. It is like the camera is skewed in someway and is not perfectly pointing down making it looks like the verts etc are out of line or an earror in the model. Does…
Is it not possible to layer dirt and stuff on top of an emissive texture? I gave up on my last project trying to fix this because no one could solve it ( https://forum.allegorithmic.com/index.php/topic,24918.0.html ). Now I'm on another project and I'm having the same issue. Completely lost on what to do here and I've…