Recently finished my latest piece, based on a study of PBR materials and substance painter. Inspired by the concept art of Yujin Kim! I'd love to know your thoughts :D model
Been watching a ton of Shane Olson on youtube lately and that guy rocks! This is one of the projects I've been working on while I watch his feed. It's still just a sculpt but I think i'll take it to final 'animation ready' level. Any tips/tricks are welcome :) Concept is by Bill Schwab
Hello guys! I finished this model yesterday, and I would like to show to you. The character and sword together has 6.182 tris and 1 x 1024 diffuse map + 1 x 1024 opacity map. Thanks =)
Hi, everyone! This is my second 3D work at ZBrush. For texturing (if possible call it texturing ha-ha) used Substance Painter. I need some critique about general things which i should consider in the future
New project I've been working on as a break from the Orc Lady. Based on the gorgeous concept art by Siwoo Kim: https://www.artstation.com/artwork/Bvd4r