Hi, everyone! This is my second 3D work at ZBrush. For texturing (if
possible call it texturing ha-ha) used Substance Painter. I need some
critique about general things which i should consider in the future
your lighting is pretty dark overall, not sure if thats intentional or not. BUT IMO, you could really use a better light set up. Also the chrome ball on his hat is really really shinny and smooth, perhaps play a bit with the roughness and add some wear and tear.
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Furthermore, take a closer look at the materials of your reference,
https://i.pinimg.com/originals/1c/8e/57/1c8e572a86c4107e9c46b810525efbbb.jpg
You can push your mesh even further