Hey guys! So happy to finally share this model I made for Poly Haven. This was a real challenge for me to make and a huge learning experience. I really struggle with sculpting and so I put myself to the task of sculpting damage and wear to every surface on the asset and then relying on that to create some of the elements…
Hi everyone! =) https://bit.ly/WoodenChestElb I've been working on this Hero Prop for a while now, as a benchmark of the Fullmetal Alchemist scene I'm currently making in UE4. Wanted to make something that's as photorealistic as possible, to compare to Quixel Megascan stuff, while staying in the norms of Real-Time. Please…
My second project entirely done in Substance Designer (some renders in Marmoset Toolbag 4). I have tried to learn some of the basics of the program (thanks to some tutorials from Daniel Thiger) and spend enough time on it to come up with an interesting generator. This substance is part of my first demo as Environment…
Hey all! For the past 6 years or so I've been a 3D prop & Environment artist, however I'm looking to broaden my field and learn something new. This being said, I've always had a strong fascination for stylized artwork and want to incorporate it into a personal project I'm working on. This here is the first hand-painted…
Thanks for the comments everyone. c0ldhands: The upper platform is just a huge wooden platform. The upper class won't risk having their beautifull view of the lake sullied by an un-kept boat. The open areas to the sides will be like parks that have Trees and such in them (the tree roots will be pushing through the roof of…
Hey everyone, I'm starting to go through old projects that I never finished, and I decided to move this one into UE4. This is from the Sept. 2013 noob challenge. Most of the models were finished except for a few, also most of the textures and arrangement in the engine needed to be done. There are some things that could…
I’m working on a project that needs LowPoly wooden ships. I am a programmer, and I have an illustrator. What we are missing is a modeller. If you feel free and want to work on this project, inform me. Samples:…
Hey, i'm doing a study project of an katana and a buckler shield with this kinda of "cheap material" base style, like, both base pieces would be considered low quality pieces with this almost like parasite wooden branches that starts to spread along it, there's still some word to do on the blades of the katana and wooden…