Hi! This is my first completed "project" since I started using Maya and Substance Painter. The original idea was just to create a realistic metal fan, but I created a little scene so that I could showcase it. Please give me some advice on how to improve or critique! I want to become an Environment artist, but there seems…
Celes - Final Fantasy VI - UE5 (fan remake): https://www.artstation.com/artwork/g8blV8 I'm a 3D Character artist working on various game titles in Japan. I just finished a massive project remaking Celes from Final Fantasy VI in Unreal Engine 5. I was inspired by the work done on Final Fantasy VII Remake, and used those…
A bit of progress on the hallway, I've got some fans moving and blowing some particles about, It seems that the lighting makes the floor fog less dense around the fans , which is pretty cool. I've also tweaked the saturation a bit. (see original post) *Watch in youtube 720p to actually be able to see the particles.…
Finally completed this fan art piece of Barret from FFVII! The goal was to create a high resolution but efficient game model of one the most memorable Final Fantasy characters from my childhood. I wanted to capture the character as I imagined him when I played the game as a kid, loosely using the artwork from the original…
Hi Polycounters , This week, I have Begun a fan art study of a building in Dying light. I think this exercice can be a test of company in game industry this building is created in modular props for a futur integration in ue4 I have created ivy https://www.artstation.com/artwork/4qelq I used subtance designer and painter to…
Hey guys, Looking to start arranging the next london polycount meetup. I'm thinking of hiring a small conference room at a hotel somewhere, so that we're guaranteed a meeting place and drinking hole and more importantly, we won't be drowned out by rowdy locals. So i'm just curious if there's any interest in this. looking…
Thanks for the feedback, Darren! I didn't really want to push it that far, but I thought I pushed it pretty far to black. It's interesting to look at it on different monitors when playing with this stuff. On my monitor at home and one of my monitors at work there are a lot of blacks in this image, but when I look at it on…
This is really stunning so far! It's hard to give any solid critique without nitpicking 😅 I feel like the bubbles in the air could be slightly more transparent. The shapes of the bubbles also feel like they could be pushed to feel more "liquid-like". I think the mermaid tail looks amazing so far, not much I can say about…
I love this show. A while back I blocked out the ship and I think I’m going to pick it up again. You gotta make stuff for YOU, ya know? :D This as fun as hell to work on, and I think it will continue to be as long as I’m a fan of the series…which will be Fo-EVA <3 The level is totally playable in Unity 5, and my plans are…
Hi guys, After my work on Varian Wrynn ( https://www.artstation.com/artwork/BVPAr ) I decided to work again on the hand paint textures.. I really want to improve myself so I started to work on Garrison from Battle Chasers. I'm a big fan of Joe Madureira so I'll try to do my best on this project. I'll use 3ds Max, 3D coat…