at this stage i would recommend blocking in colour; it'll help with grouping details and getting proportions right; you can drag your concept in as a texture, apply it to a plane, then colour sample the texture (shortcut c) and go from subtool to subtool, rbg > fill
What do you mean by student rigs? As far as I know, famous rigs that are used by students are absolutely fine to show in a portfolio (you mean showreel, right?), since the employer is looking for your ability to move the rig properly, not for a rig you didn't make in any case. Check out some rigs by animschool (like Malcom…
Hey Polycount! I have a very frustrating situation right now, and I was hoping someone could help me out. Basically, I'm making a game in unity(Not important) and I wanted to make an fps hand in 3DS Max. I looked for a tutorial online on how to make one, and I made this: http://i.imgur.com/Fwg39Br.png?1 with this rig:…
Hi, we're looking for a 3D Character Artist for a 2 month full time paid freelance gig. Remote work is fine, we need someone immediately. Zenith is a VR MMORPG inspired by our favorite animes an JRPGs. You can see more about the job posting here. https://www.artstation.com/jobs/D9gQ
My actual panel is not this complicated. But setup is basically the same. Door has wires connected to the body and the required animation involves opening this door while maintaining all wire connections and door hinge points (i.e. door doesn't detach or disappear). I'm thinking of boning the wires that will be moving with…
Hi everybody, I have a general inquiry about rigging characters for the UDK engine.I have searched all over and I haven't found any real answers on the proper way to rig a character for UDK. I have some experience building "film" rigs, just from what I have learned from Digital Tutors. These rigs I have built do not seem…
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To model/design/skin/rig/anim these kind of examples? http://compiler.free.fr/dawn_of_war/images/wip/GKC01.jpg http://compiler.free.fr/dawn_of_war/images/wip/IL02.jpg http://compiler.free.fr/dawn_of_war/images/wip/GK010.jpg http://www.thousand-sons.com/MitGas/loclol.jpg http://www.thousand-sons.com/MitGas/relic00015.jpg…