Well I do agree with Zac about removing logo and fancy frames, but I would say some visual design is good too if it helps reading and understanding thigs easier. Just not to "overfancy" would be enough ;) Other than that to me in general as a beginner portfolio it is looks like a solid one. I've seen ppl getting hired in…
iv already done my first 3d model. its a character, linked here if you want to help critique. I decided to do a character first because it seemed simpler to do at the time, now that I have a general understanding of modeling, diffuse, normals and uvs Im going to try and build my first folio environment. I understand that…
Hello everyone, I’m a beginner C++ programmer and Unreal Engine user looking for a project I could believe in and in which to hone our skills together. To put this in perspective, I’ve tried this as an hobby in the past but it never panned out, so that little skills I might have acquired then is now long gone and…
3D Environment Artist The Odd Gentlemen, a multi-award winning, independent, narrative video game studio and creators of King’s Quest (2016) and The Misadventures of P.B. Winterbottom is looking for a talented environment artist to join our (currently remote) team. We are staffing up on our upcoming innovative, narrative…
Instinct Games (Co-Developer of Ark : Survival Evolved and Atlas) is looking for a talented part-time senior Environment Artist to direct & lead the creation of photorealistic environment art for our next game. Requirements and Skills * 3 years experience as an environment artist. * Excellent Unreal Engine 4 experience. *…
The environment is done now! Final presentation today at school and i got a final result to share with you, would love any kind of feedback or thoughts! The result is a game-ready environment trailer here on youtube: https://www.youtube.com/watch?v=RECTvxkAsbs Also got it up on Vimeo as well: https://vimeo.com/208594715 I…
Yo Everyone. Normally I stick to just making props, because every time I try something in UDK I hit a brick wall when it comes to the grid and all those numbers which I don't understand. So I thought the best way to deal with that would be to make an environment in UDK with a bit of a focus on modularity. Also, I'm far too…
Hello vertex translaters I'm currently working on a small environment inspired by the Dharavi slum in Mumbai (No, sadly I haven't seen Slumdog Millionaire nor read the book yet, but I have read the awesome book Shantaram) and I saw this as a great opportunity to finally learn the Unreal Engine 3 while working on an…
Hi there, I'm Sagan Tucker from Teleria Studios. I'm a 3D character artist and concept artist, who founded Teleria Studios to be a video game studio "by artists, for artists". We make games because we love them, but not only that: we are passionate about creating an unforgettable experience. You can check out the game…