iv already done my first 3d model. its a character, linked
here if you want to help critique. I decided to do a character first because it seemed simpler to do at the time, now that I have a general understanding of modeling, diffuse, normals and uvs Im going to try and build my first folio environment.
I understand that the uvs will be different for environments than characters, with tileing and whatnot. So instead of going on a confused rant, is there any good tutorials that I could start out on?
Replies
2. Look up tiling textures.
3. Check out the Polycount Wiki:
http://wiki.polycount.com/CategoryEnvironment