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the thing about enviroment art..

polycounter lvl 12
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Rockley Bonner polycounter lvl 12
iv already done my first 3d model. its a character, linked here if you want to help critique. I decided to do a character first because it seemed simpler to do at the time, now that I have a general understanding of modeling, diffuse, normals and uvs Im going to try and build my first folio environment.

I understand that the uvs will be different for environments than characters, with tileing and whatnot. So instead of going on a confused rant, is there any good tutorials that I could start out on?

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