I am SUPER happy to announce that bounchfx will be joining the Polycount team as a moderator for the Dota 2 forum! bounchfx has been a member at polycount now for a super long time. Recently he's been contributing to Dota 2 as a content creator and we asked if he would be interested in helping Thiago moderate the Dota 2…
Latest Update: Hey everyone. Here's something I've been working on a little each night. I suck at character modeling, so I'm doing this little guy to try and get better at it. I also missed out on a job not long ago because I didn't have much character experience., which is another reason I'm making this. Here's the…
Here is my own interpretation of the fantastic character created by Fiona Staples, creator of SAGA. <a href="https://fionastaples.tumblr.com/">http://fionastaples.tumblr.com/</a> "The Stalk was a Freelancer from the planet Demimonde, assigned to track down Alana and Marko. Her orders, like those of The Will, were to kill…
Senior technical designers are competent in both system and level design, but are known for being detail-oriented developers with advanced technical skills when compared to other designers. As part of a multidisciplinary production team, they help shape the architecture for new game systems; as well as, create and…
Hey PCers. Long-time lurker, occasional poster... I'm Robert Yang, I'm here to announce that my department NYU Game Center is doing a faculty search for an Assistant Arts Professor, specifically a game artist to teach our students. We're basically looking for a 2D / 3D artist with working experience (either a big indie…
Didn't think I would have time to participate, but I'm gonna try to throw together an idea I had for this, especially since the Character Creater does a lot of the early heavy lifting, so I can focus on the design and clothes. My idea is a space mechanic, but I'm basing her suit design on a style of Indian dress, called a…
Hello everyone, going to start to develop the character. Starting the pre-production process. Main theme would be combining the Mystic(shaman, sorcerer, wizard and etc.) and Rogue character type( mostly elements similar to Hellsing, long pistol). Character would be in Modern environment, art style would be maybe in fusion…
Beyond Skyrim: Morrowind is recruiting! We are looking for talented 3D artists to help develop the asset repository needed to give the world a unique feel and the atmosphere that it deserves. As far as technical knowledge and skill we gladly take on members of varying level of talent and experience. We do however have a…
So I am trying to create some Characters for MUGEN (2D Beat 'em Up creator). I animate them keyframe whise with each frame being rendered to one Sprite for use in the Game, so I need a lot of keyframes. While working with a maximum of 100 frames there is a nice distance between the single keyframe-markers (I place one…
I saw this blog post on Gamasutra pertaining to contracts: The Real Meaning of Work for Hire I don't know what the laws are outside the US but here is something people hiring artists for indie projects should be aware of: "Technically, Work Made for Hire is a contractual clarification of the relationship between the…