(Photos courtesy of Gemini) The PitchI'm a solo dev building Iron Wake, a 1v1 hard sci-fi capital ship combat game in Godot 4.x. The core gameplay loop, UI, and Newtonian physics are already coded in and playable using programmer-art greyboxes.I need a hard surface artist to step in and replace those greyboxes so I can…
* A DSLR is a must A DSLR isn't a bad choice, but a mirrorless camera is probably better, it will be smaller/easier to travel with and won't have a flipping mirror that can cause shutter shock. * Full frame sensor APS-C or even M43 will be good enough for the vast majority of cases but of course FF is good too. I wouldn't…
Heyoo, I have been busy with freelance stuff lately, but in my spare time I have decided to do a mini bust of Iron Fist. It's not finished yet (obviously) but I am looking for constructive crit from super anatomy wizards for anything I have missed, or cant see because I have been staring at it for too long ahaha. This…
Job Summary Position: Architectural Visualizer Company: 7CGI Limited Job Type: Full-time (On-site) Job Location: Dhaka, Bangladesh Experience: 1 to 2 years Salary: Negotiable Probation: 2 month Introduction At 7CGI Limited, we work on high-end 3D Visualization and 3D Rendering projects for clients in North America and…
I'm still a bit new to UDK. So much info and settings it is overwhelming. I've tried looking for a solution but can't seem to find one. The problem is Lighting. I'm casting a light through a static mesh which has an alpha, basically light coming through a window. But the alpha isn't casting shadows correctly. Things I've…
Hey everyone, I just finished my review for Star Ocean: The Last Hope for the Xbox 360. This review is significantly better than my last reviews. I have a intro theme song/video, my own cut scenes, and higher quality recordings. Let me know what you think! If you like what you see, subscribe to my YouTube Channel, leave…
Here is the process :* Well I mainly use Mallet fast with a low intensity to break all the plank after having cut the border with the planar brush, I used the square alpha ( Alpha 28 ) on the planar to give a felling of real cut. * As soon as I'm happy with this. I break a bit more the end of the plank with mallet fast…
I have spend the last week working on my first environment scene. It was a lot of fun and i got to try quite a few things i have never done before. Although im not happy with the end result it was good practice and I feel like I now know quite a few things that i will do differently next time I do something similar. This…
Yet another year of disappointing judging. This is why I don't waste my time on these comps anymore. All those entries you pointed out, I agree, should have 100% made it to the top 30. I disagree about the Green Lantern one though, that is a cool design and is well presented. At least the judging isn't as bad as last…
My god lets see. 1999 - Wrapped up my freshman year of college. - Worried more about playing baseball, partying and chicks then my studies. Didn't enroll for the fall semester. - Broke up with girlfriend of 3 years. Went on to bang lots of chicks. - Left Maine for the summer and spent most of it between Fayetteville, NC…