Hello, in what color space does DDO export the texture maps? And does it differ when using different export Target Profiles? I never now how I should set the renderer to interprete the maps. Thanks in advance
Hi. So I made a model with Normal map, AO & colour ID map png. Opened DDO, loaded inputs, selected for example the "Weathered" ID PRESET. It loads up all maps (gloss, albedo etc) But no smart materials. I'm using the latest version of Quixel suite. Is it a bug? Cheers M
Thought id show you my Sci-fi Modular Enviroment so far using a single 4K map! I was very intrested in attempting this tecniuque using Ndo2 and Ddo! They are awesome tools and can't wait until the big release! Going for a cool, clean and dramatic looking killzone inspired futuristic corridor scene rendered in marmoset!…
Hi Akshat, Akshay here I genuinely think its looking good but yes you need to refine the use of generator in Substance basically the curvature and Dirt-Generators that you have used. Im terrible with words but let me show you an image and a few techniques I use to polish things. Hope that helps. Dont get stressed just…
Like the tiny grab game, instead of doing the usual expected commentary towards portfolio specifically i would say based on current events and my own historical background/experience with this "employment field", I'd say one is much better off exploring their own possibilities of making their own games and gathering a team…
I can't run Ddo anyway :( (( I click on Ddo icon, but nothing happened :( Windows 8 :( This crush i have too, after restart this problem disappeared :(
Greeting, I
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Hello, I seem to have problems with DDO and 3DO recently. After working for a few minutes they seem to crash giving me this error. I think it's a new error that I'm getting, because I didn't have it before. Any suggestions on what I should do?
Hello guys, Do you have any idea why my Ddo rendering is looking like that ? My mesh is super clean [xformed, no face flip, no spike, no manyfolded face, etc ...] This bug happen only with a custom mesh ... With the plane it's looking fine ... Thanks in advance.