Hey guys, I just wanted to share with you a few tools and tricks that I've been using quite a lot in my UV workflow for Visual Effects. Nothing fancy, but I hope these gifs can help you somehow. You can check them in the link below. Hope it's helpful somehow! Part I: https://www.artstation.com/artwork/aRyyn2 Part…
3alola: Thx! I will. Here is the shoulder start for Faceless set, I may posting very base things but that is because I wanna hear some early feedback! I was actually thought metal parts as gold but I guess it would break color scheme badly. Shoulder piece has 150 tris for now so I have 250 tris to go for lod1, that means I…
Just like the title says i need help. I'm working on a lav-25 and i want it to look like the ones in battlefield or better and i need help on how to achieve it. the programs i'm going to use is substance painter for texturing and cryengine to get it game ready.
Hey guys. Each time i have to make a tiled texture in photoshop, i'm thinking that tools are very poor. Really after all this time we still have to use the offset filter ? Only one instance, no real time feedback, still glitches to fix on the sides, doesn't work on multiple layers... I've been trying the "new tiled…
I am finally getting to baking in my learning process, only I've run into a weird problem. Whenever I bake an image, the properly-baked image appears on the model, but the actual rendered texture map does not have the baked detail. I've played around with it for the past hour, and haven't been able to get around this…
Hey Folks, In the Art Cafe Channel on Youtube, Maciej mentioned two times now that Vitaly Bulgarov uses some Software to create maps which Shows which keybindings where used over a period of time in order to Display which hotkeys are placed badly - I couldn't really find something appropriate that would work for PC's that…
Hey guys! Decided to clear my upcoming weekends to attend this exciting new challenge. It'll be my first one for Polycount, so I'm curious how my project will fare compared to the rest! Already seen some top notch concepts and ideas from the rest, keep up the good work y'all! Anyway, I'm a 3D visual artist, currently…
Hi all, I am creating many threads these last days and instead of creating even more I will create one master thread in this section, as it seems to be the more active one. I am diving into the game art world, and I made some models lately. I want to improve my art skills and I find it really entertaining. Here are the…
This is a way you can get the swatches in Zbrush (not real swatches but a way to use color IDs) On the attached .zip file there is a polypainted Ztool (plane) with all the color references. Just pick the desired color from it ( C key by default) and paint your own subtool with this color where you want Quixel DDO to assign…
People: Tim Simpson (Pixelmasher), Harley Wilson (Fullgore), Alex Javor (Bigtimemaster) Studios: Tools: Substance Designer's Flood Fill node Games: God of War 4 Tim did an amazing job with his ArtStation contest breakdown. I even contacted him for advice a few times and he was more than helpful. He's chilled out on the…