http://img223.imageshack.us/img223/4944/entrywip9wr.jpg im so lazy that i decided against making thumbnails. aaaanyway, i have a triangle limit of 5500, and im edging on 2700 right now, so i feel i am doing pretty well. im just wondering if anyone has any gripes with the current design? i'll be putting it into hl2 by the…
I have my lods ready but when I type "model_name_LOD1" it changes it to "model_name_LOD2" Aaaaarrgh! Ive checked all the models in the scene and all the materials and there is nothing called model_name_LOD1 anywhere so I have no idea why it keeps renaming it! please help if you have had this issue before and know how to…
Hey everyone. I have been working on this game called Bears Can't Drift for quite a while now and it has been through quite a lot since starting. I thought that it would be good to post up a blog on here to show off the game so here it goes. The game originally started out as a game jam with the target being for Ouya.It…
I've been trying to get my head around some max script where I have a loop and I want to create and populate some arrays within the loop. I already have an array which I can use to name. -- get all object namesAllobjects = for g in geometry collect g.name-- get base object namesfor a=1 to Allobjects.count do( s =…
aaahh hello friends! (´・ω・`) I've been very indecisive with my choices for splash reboots so I thought I would make a quick place-holder post to force me to choose a path. I really want to design an original skin for Thresh. I have an idea for it but I wish to hold off on the details of it until I can have solid concepts…
I've been looking at the models of low poly buildings and I have a question. Most of the ones I see are made like this one: http://1.bp.blogspot.com/-EVohCR7kPAM/Ut3RBl2eEpI/AAAAAAAADWw/_HHyCwuTATk/s1600/Low+Poly+House.jpg with the windows and doors built from the walls. If the goal is to have the least amount of polygons…
I'm having hard times to model that tree,a lombardy poplar.Here are the pictures: http://kidstakes.files.wordpress.com/2011/05/img_0382-copy.jpg http://lh6.ggpht.com/-CJzIX--7YoE/TZAGByhCi1I/AAAAAAAACio/3ZkFyGijopk/_MG_9735. http://1.bp.blogspot.com/-ZiPjSFR0QYQ/TfiX4KauyVI/AAAAAAAABnE/rTtMiUtz2aY/s1600/poplar-740297.jpg…
I have a question about cut object to half in Inventor. How can do that like this: http://3.bp.blogspot.com/_z2WSzaCaq8o/ShmfRNMfclI/AAAAAAAAAsw/rn3fLH8i3o4/s1600-h/Step+5.jpg
Course Project: Complete environment from concept art Chosen studio target: Bioware Chosen game target: Starwars: The Old Republic Candidates: url]http://img1.wikia.nocookie.net/__cb20100108173320/starwars/images/c/cb/SithEmperorCitadell.jpg[/url…
Okay, in the end, the Morph Targets plan for that project didn't happen. However, I've been working on them and facial expressions separately. So far, I've managed to figure out how to import/export the Blend Shapes into UE5. I also keyframed an animation that cycles through them all in Maya. That animation works no…