I want to recreate the amazing look of the MikuPa concert model, and I want to my model look more accurate Reference images (Photos by MARZA ANIMATION PLANET, rendered from Autodesk Maya) What I currently have in Blender:
*rant alert* We all had a rant before but I feel like mouthing off again becuase of that damn frog,dragon,birds and now a cat....becuase they arn't airing it less,its airing more!!! So Im watching ITV1 last night..mainstream channel not a freeview,digital or sky channal where youd expect to see the frog and his companions…
This is my rant ... my rant about how Vista has screwed me over for the last time. (this is going to be very long) I'm a game art student at Fort Lauderdale ... so I am heavily dependent on my desktop PC to function properly and most efficiently. SO when I got my new bitching awesome computer, I figured I should use vista…
Hey everyone! I’m a music artist gearing up to launch a new CGI-driven project, and I’m looking for a passionate, knowledgeable CGI Artist to join forces and co-create an animated music video. If you are looking to build a massive, standout piece for your portfolio and want to work on something highly stylized and unique,…
Ok, this is longwinded to the extreme. I am probably going to publish this on my website as a paper after getting some feedback from you guys. I have been thinking long and hard about this, and I figured the best way to figure out how I stand is to write it down. Here we go. Priorities Regardless of your field, if you are…
it sounds like you're an ideas guy and in gamedev purely to make money, which is the no.1 reason why thousands of devs were laid off in recent years. Your plan is to go the path of Roblox; which has a predatory developer platform, but you also want to add gambling to the mix too. Add in some tasty developer drama to the…
Why do developers put out so much crap software? Every year it's the same old crap with the same old bugs. This isn't just in this field, in music production same thing - Sonar 8 this year, next year another version, year after that another version and so on and it's never a major improvement and always has the same old…
Looking for a 2D Monster Artist (Profit Share Collaboration) Hey everyone! I’m currently developing Soul Tamers, a monster-taming RPG inspired by the feeling of discovering unique creatures, building bonds with them, and exploring a mysterious world filled with danger and lore. The game focuses heavily on original monster…
Hey everyone! My name is Szymon and I’m a 3D Vehicle Artist from Poland. I’ve been focused mainly on automotive modeling, surfacing and rendering in Blender for the last few years. I also had the opportunity to work on vehicles for the game Japanese Drift Master. This is my first post on Polycount, so I wanted to share my…