Hi, I've created some variations of bricks for the pavement. Since I can't use textures + displacement in this case. Anyhow.. I've tried to utilize this with mayas MASH tool. but as soon as I use the scatter and flood mesh option the bricks intersect with each other. Besides that the meshs go with in a curve, although I'd…
Brick comers, simplest thing in the world right? Except I can figure out how to do the offset so it matches an existing tile without adding tons of extra vertices. I'm not an environmental artist, but someone has to do this. How do I offset the corner blocks/strips without a ton of extra geometry? I'm talking about this…
@kiser - thanks for the feedback, I'm going to totally add some color variation into the bricks, right now they're too uniform. I'll also be making some concrete textures for the bottom of the brick pillar and the base of the brick walls. As for new stuff I got my I-beam tileset done and ready to go. Besides a pretty…
Didn't know what to do, so i went outside...in the real world....and i took some photos of a brick to try out photogrammetry. This is my first experiment with 3D scanning. I used 3DF Zephyr ( free version ) for the 3D reconstruction process and Marmoset for rendering. All the pictures were taken with a Honor 9 smartphone…
I am working off a different reference image at home but the principal is the same here. I cant for the life of me figure out how to combine multiple sized bricks similar to this image http://www.lughertexture.com/images/textures/details/bricks_1/stone_bricks_6/medieval_old_wall_18_20120516_1948027204.jpg I tried using a…
Vary up them bricks some. The height and detail blends are nice but you need some colour and value variation between the bricks if not some more varied roughness.
Hey guys, I'm trying to create a sort of brick tower that would look quite like this : NOw I normally would just make a cylinder in 3DsMax and use photoshop to create a diffuse and a normal map, but for the sake of learning I decided to tackle zbrush, and I'm quite new to that programm :) So i've created a (not perfectly)…
Hey i need crits on my bricks n stone walls- Im probably going to change all of the colors and remake the details and try to build some castles using castles from ireland as ref http://konjosworld.wordpress.com/
Hello guys, right now i'm working on some buildings and i want broken plaster parts where the brick underneath is coming thorugh that it looks kind of organic like on the picture below. But now i'm asking myself what would be the best way to get the approach done for a game inside UE4. My current thoughts: 1. Sculpt it…