Hey i need crits on my bricks n stone walls- Im probably going to change all of the colors and remake the details and try to build some castles using castles from ireland as ref
maybe change the normal map so the cracks depress rather than pop out like.. well wrinkly leather and probably also reduce the number of cracks in the normal map, but yeah, overall i like how in the first shot you can see some depth with the bricks on the cylindrical tower =]
also id probably add a bit of depth with the actual model, rather than using normal map on that one.. but if you are working with a polycount limit or something then its ok =]
anyway looking good man, keep at it.. looks like it will come together nicely with some more work
Replies
maybe change the normal map so the cracks depress rather than pop out like.. well wrinkly leather and probably also reduce the number of cracks in the normal map, but yeah, overall i like how in the first shot you can see some depth with the bricks on the cylindrical tower =]
the stone wall doesnt tile very well and looks a little flat, the flatness is okay but work on the tiling a bit so its not quite so obvious : http://konjosworld.files.wordpress.com/2010/05/image3.jpg?w=614&h=460
also id probably add a bit of depth with the actual model, rather than using normal map on that one.. but if you are working with a polycount limit or something then its ok =]
anyway looking good man, keep at it.. looks like it will come together nicely with some more work