-Edit- 07/30/06 Going to make this page my thread similiar to conceptart.org's sketchbook progress threads. I'll be putting my work as I go so you all can see my progress. Crits always welcome, it's the only way to learn! Of course it's from a tutorial. but anyhow, I'm finally getting into modelling and trying to get…
Hey guys. I've spent the last few months learning UE4 and finally started putting my first game together. The game is going to be survival horror in the style of P.T and Allison Road. I'm hoping to get some criticism and feedback as I post some progress pics. So far I've just been doing it using the "figure it out as I go"…
Rebel Camp Games started out with me as solo developer who made ARPG Emberheart and released survival game Forests of Augusta. Now we are a core team of 2 people working on a prototype for a pirate themed ARPG called Oceans Dark: Curse of Mithra. We have made a lot of progress in just 3 weeks time. We aim to have a…
Hi polycount, Im hoping to start gaining/improving some sculpting skills so I will document my progress for this model in this thread. I'm still very new to sculpting and this is my first thread in the critiques section so ruthless critique is welcomed!: I found this cool rifleman on the 2D conceptbank thread and it seemed…
Hello everyone. I've lately started learning Blender as I wanted to make a personal mod for Skyrim. The idea is ot add some ariship to the game and so I tought of starting with one of my favorite: the Hilda Garde I from FF9. I've used these as ref: Based on these references, I started modelling the ship piece by piece. To…
Hi everyone. I would like to know what you think of my
progress from almost a year ago to this point. I got ZBrush last August and
have been working mainly on organic sculpting and anatomy thus far. Here are a few of my
pieces in order from my first project to my latest finished project. Is this
progress fast enough for…
Greetings! Here is the beginning stage of a personal project I am working on. I would love to share my progress and hopefully get some feedback from this awesome community. Going for a dark fantasy tone with strong focal lighting and readable shapes. My goal here is to take this scene I have built and take it into Unreal…
Working on front and back views! Really happy with progression. Excited to see how everything turns out! (The shoes and hands are backwards, I know haha. Still working on those pieces.)