This is the model I created for ArtStation's Ancient Civilizations: Lost & Found contest. The original concept was created by Kenny Jeong https://www.artstation.com/artist/kennyjeong Here is the link to the turntable reel: https://vimeo.com/216497853
Hello everyone. My name is Mau Vasconcellos, and this is my very first post in this particular community. I am a traditional artist and writer, who has been working on a couple of sci-fi/fantasy novels for over a decade. For my first post today, I am bringing the whole process about creating one of the many illustrations…
Hi! Been working on and off in my spare time on a little scene inspired by the Roman Colosseum and other ancient arenas, mainly to become more comfortable with lighting in Unreal and texture re-usage. There is currently a lot of stuff to do before I call this finished, but I feel as though I have come far enough to create…
This is my work for the Ancient Civilizations: Lost & Found - Game Character Art (real-time). Original concept is by Carlyn Lim. It was such a pleasure working on this design and watching other artists doing their own characters! You can also check a video showcasing various angles here! Apologies if the thread is a lil…
Hello everybody. This is my first post here, and I'd like to present myself: My name is Mau Vasconcellos, and I'm a traditional artist and writer, who has been working on several sci-fi/fantasy books for over a decade now, and only now getting ready to publish the first issue. And about the artwork: This is one of the…
This is my final entry for Artstation's Challenge Ancient Civilizations https://www.artstation.com/…/challeng…/16/submissions/16859… More than 200h hours of work..all streamed on my twitch: https://www.twitch.tv/nimlot26 Software used: ZBrush, 3ds max, TopoGun, Quixel Suite, Marvelous Designer, Marmoset Toolbag 3 99.3k…
hello there, it's been some time that i didn't posted any new 3D work aside my big project which it will be related to mass effect serie (i don't work at bioware by the way), i'm working on an idea i did have after i saw one work done by one artist from here, my idea is to make a credible ancient greek sculpture done by…
Hello everyone. So while i`m working as tech art i decided to build a new map without limitations in shaders and textures. The story behind everything here is about ancient exclusion zone that was left long time ago. It was sealed behind gates that supposed to be closed for eternity. That is short story. In the future i…
I'm working on a cartoon-ish Ancient Roman general's office. At the moment I'm making a set of measuring scales, but I'm having trouble with doing the proper UV layout. I've attached pics of both the model and the UVs. I'm using Maya and the Automatic mapping for creating the UVs and then I just sew the edges together.…
Hey guys, I find it very annoying that I can't view normal maps (and even opacity maps :poly127:) in realtime in 3ds max 9. (opacity works, kindof but still looks different from the renders). If i set max up so that i can view normalmaps realtime my pc crashes and restarts. I have an ancient computer: AMD Sempron 3000+ 512…