Sigma 30mm 1.4 is crop only, which is a shame and means I'll have to sell mine when I upgrade to full frame, but thats ok, i'll probabbly get a 50mm 1.4 at that point anyway. And then either the 28mm 1.8 or 35 2. Resell prices on the 30mm is just slightly less than what I paid for it new($375 compared to $415) so not a big…
I am not the contact for this job. I'm posting this for the announcement only. Do not email me your resume, ... again. You know who you are. Contact info is in the post: ============================================================== *STORMFRONT STUDIOS Senior Character Modeler/Texturer* *Console Action Game* * * *Our…
Otay, What about these? Faster than a netbook, still small, cheap? [ame]http://www.amazon.com/ASUS-U31JG-XA1-13-3-Inch-Laptop-Black/dp/B004LRO7QQ?SubscriptionId=AKIAJIONUNVYYXVAZ5WA&tag=13inch-20&linkCode=xm2&camp=2025&creative=165953&creativeASIN=B004LRO7QQ[/ame] $700 Intel Core i3-380M Processor 2.53GHz; 4GB of DDR3…
Final scene update: Hi everyone, it's time to call this project done. It's been a tremendous learning experience and a lot of fun. I am quite happy with how it turned out. There is a lot of things I would have done differently where I to start over but one must stop at some point. Thank you all for your amazing and…
Just couple pics & concepts I like from the upcoming game I am VEERY MUCH hyped for - it already has more than $7M of budget and 115 000+ registered supporters, not bad for PvP MMO kickstarted last March. As seasons go by, it's worlds are slowly devoured by thing called The Hunger - the end of winter marks the end of the…
I searched the forums but couldn't find this news (unless it was in the front page, if so, I'm sorry). The trial version of finalRender SE for 3ds Max (2009 - 2011, both 32- and 64-bit) is fully featured and includes all modules of its highest end version, as well as the industry leading non-photo-realistic rendering…
Figured it out :) Got my FreeImage setup so it unloads the bitmaps properly as it creates the cache. So Ram usage goes up for each image, but as the image is converted to a thumbnail, it gets removed from Ram. So ram usage should be nice and low now in the end :) . Also, I think by changing some things, it seems like…
I've spent some time contemplating what workflow I'm going with for the texturing. Usually I do the classic one, where all materials fit on one map and the mats are usually made in Quixel. All beveled edges are baked down onto a normal map and added to the low poly model. But with the Exsteel weapon I'm gonna let the…
Hello, while I'm not a modeler mainly, I've been wanting to add angel and demon themed characters to my portfolio. I have time to spare at the moment, and I can start you off with character designs and model sheets. Here's a sample of my latest work if you're interested. My contact info: chrisdejoya@gmail.com…
Hello. So I just started learning Substance Designer and 'm trying to recreate the pattern made for the Amazing Spider-Man suit by Dustin Brown for the ps5/ps4 game. https://cdnb.artstation.com/p/assets/images/images/032/415/081/large/dustin-brown-dustinbrown-spiderman-tasm-textile-blue.jpg?1606362346 I'm trying to see how…