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Stormfront Studios: Senior Character Artist

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*STORMFRONT STUDIOS
Senior Character Modeler/Texturer*

*Console Action Game*

* *

*Our Company*

Founded in 1988, Stormfront Studios develops award-winning entertainment products for video game consoles. We focus exclusively on creating AAA-quality original games and high-profile licensed titles, and have earned a reputation as the developer of some of the best action-adventure games available today. Our titles consistently receive industry-wide recognition for the power and performance of our engines and tool sets, and we are constantly striving to improve them in order to facilitate the creation of even more amazing titles. Both /The Lord of the Rings: The Two Towers/ and /Demon Stone/ earned top responses from reviewers and /The Two Towers/ has sold over four million copies worldwide. We develop games for PS2, Xbox and GameCube, and are doing foundation work for next-generation gaming systems. Stormfront has been named to the Inc. 500 list of entrepreneurial companies three times. Our client list includes Electronic Arts, Microsoft, AOL, Atari and Sony.

We’ve built our production team over the last 16 years by finding the best creative, passionate senior talent with deep expertise in producing, design, programming, art and sound. We provide them with unique and creative career challenges, and with gamer teammates who are equally committed. If you’re looking for experienced and supportive project management, a healthy team atmosphere, and an outstanding creative opportunity where high standards are respected and contributions are recognized, we would like to talk to you. We offer top pay, benefits, bonus and stock options for our privately held company.

*Our **Opportunity***

We’re looking for an exceedingly talented senior level Character Modeler who will be the central resource for creating amazing character models for both our internal and external art teams. Working in collaboration with our highly creative and senior team of Designers and Artists, you’ll be expected to interpret, innovate and bring to life character models from 2D sketches to come as close as possible to the design vision. You must have extensive knowledge of both cinematic and game modeling workflow. The ideal candidate should have a firm understanding of anatomy as well as the ability to adapt to various artistic styles.
You should have experience at modeling and texturing creatures and/or humanoids as well as creating the appropriate blend shapes for facial animation.

The ideal candidate should have at least 2 years of experience in either film or games with at least one film or game published in a senior capacity. The ability to rig and also MEL script is a bonus. You must be a self-starter and enjoy taking the initiative as you work with different art teams. College helpful or equivalent combination of education and experience are desired. You must be willing to commit to an aggressive standard of excellence, and to reflect that commitment in personal work ethic, persistence and drive.

Required Knowledge

· Maya 5.0

· Firm understanding of edge looping techniques

· Understanding of NURBS, POLYGON, and SubD workflows

· Photoshop and/or Painter Texturing

· Creating blend shapes for facial animation

Useful Knowledge

· MEL scripting ability

· Knowledge of Zbrush

· Rigging

*How to Apply*

Please e-mail or mail your resume and samples of your artwork to us.
Your reel should consist of examples of both high res and low res models, with emphasis on humanoid character models. It should include fully rendered and textured models as well as renders of the wire mesh.
Examples of texture layout for faces and/or bodies are also useful to us. Also submit any relevant fine art samples, such as character concept designs, life drawings or sketches etc.

*Our Contact*

Stormfront Studios,Inc.

4040 Civic Center Drive

San Rafael, CA 94903

Work: 415-461-5845

Fax: 415-461-3865

E-mail: jobs@stormfront.com

Website: _www.stormfront.com_
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