Final scene update:
Hi everyone, it's time to call this project done.
It's been a tremendous learning experience and a lot of fun.
I am quite happy with how it turned out.
There is a lot of things I would have done differently where I to start over but one must stop at some point.
Thank you all for your amazing and encouraging feedback
Edit 2016: Updated the video links
I am looking into packaging everything up and offering it for download but I don't know what I'd have to upload for a UE4 version. As soon as I figure it out I'll post it.
Thank you all and see you next project
Hi everyone, happy 4th of July
Last E3 was full of surprises, one of them was Ubisoft's new game 'The Division'. I love the art style and want to try and create a scene that evokes a similar mood.
I chose a real life setting as my jumping off point and will then make it match the setting of the game.
I was thinking of going for a snowy night setting.
From what we have seen so far, I believe the game is set in winter after christmas (the lights are still up).
I want to recreate the corner facing the convenience store.
There are still many questions that need answering and I'm far from finalizing the asset list.
Below, you can see a rough blockout with some notes:
Some ideas I'm still toying around with are:
> Should there be a damaged EMT tent, that the truck crashed into?
> Should the intersection be one of those cobbled raised intersections?
It's not there in real life but it would make for a more interesting pattern on the snow.
>Should I add a withered tree anywhere in there?
Anything goes and I would appreciate any feedback.