115 Madison Avenue in the Style of "The Division"

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NomadSoul2501 polycounter lvl 7
Final scene update:


Hi everyone, it's time to call this project done.
It's been a tremendous learning experience and a lot of fun.
I am quite happy with how it turned out.
There is a lot of things I would have done differently where I to start over but one must stop at some point.

Thank you all for your amazing and encouraging feedback :smile: 


Edit 2016: Updated the video links





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I am looking into packaging everything up and offering it for download but I don't know what I'd have to upload for a UE4 version. As soon as I figure it out I'll post it.

Thank you all and see you next project :smile: 



Original Post:



Hi everyone, happy 4th of July :smile: 

Last E3 was full of surprises, one of them was Ubisoft's new game 'The Division'. I love the art style and want to try and create a scene that evokes a similar mood.

I chose a real life setting as my jumping off point and will then make it match the setting of the game.

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I was thinking of going for a snowy night setting.
From what we have seen so far, I believe the game is set in winter after christmas (the lights are still up).

I want to recreate the corner facing the convenience store.
There are still many questions that need answering and I'm far from finalizing the asset list.

Below, you can see a rough blockout with some notes:

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Some ideas I'm still toying around with are:
> Should there be a damaged EMT tent, that the truck crashed into?
> Should the intersection be one of those cobbled raised intersections?
It's not there in real life but it would make for a more interesting pattern on the snow.
>Should I add a withered tree anywhere in there?

Anything goes and I would appreciate any feedback.


Cheers,

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