This was an environment that initially started off with the Hard Surface prop for the October environment art challenge, and sort of grew organically from there. Rendered in Blender Eevee - i'm continually astonished by how powerful this engine is. The crater is a simple sculpted plane, using vertex paint to blend between…
I'm experimenting with photogammetry. I have made several hi poly scans of landscape. I can bake down needed information from the hi poly to a lot poly but in order to get the look I want I need merge the low poly meshes into a single mesh. Ssao makes the seams between meshes extremely apparent and I'd like to be able to…
Thanks guys . I've just noticed a kind of silence around Substance Designer lately . It's started to disappear from job requirements . A couple years ago "good knowledge of Substance Designer required " was in evry texture artist job posted now it's " Substance Designer" is a plus" . I thought maybe people switching to…
This is called photogrametry for those that are interested. Nothing new really. You can already do this in all the major 3d apps although it's a pain compared to apps made to do properly. Just load up a 3/4 view picture as an image plane match your grid and fov to the distortion of the pic, use the ground as reference.…
Versatile Media is looking for an Unreal Engine Technical Artist who is interested in the exciting new field of Virtual Production. Bring your skills and passion to help us develop the next generation of animation and film making tools. Versatile Media Ltd. is a successful media company that has been a recognized and…
3D Artist Ambassador Program - Experiment with 3D scanning app & be paid for your creativity! We’re looking to partner with talented 3D artists who are interested in creating and sharing unique content with Display.land, a new 3D capture scanning app by Ubiquity6. Using the app, we want creators to create interesting,…
Anatomy is always mandatory for both 2D and 3D, when dealing with character art. Simple as that. No matter what the character is going to wear design-wise, there's always the underlying structure of anatomy under clothes. Especially with 3D art you can't cheat with bad anatomy, with the mindset "I'll just sculpt mediocre…
No, I don't use nanotile plugin. Still I drop often on the canvas because it's getting too much for Zbrush to cope with all those millions. Hope your solution would be a workaround for that exact problem. Once I come to nanomeshes i.e tiny details covering the surface and fibers I just don't bother to make them perfectly…
This is probably the best advice I have actually gotten in a long time in terms of education. "Focus on quality first and speed second. Speed comes from practice. " That's actually one thing I feel torn about right now, speed vs quality. I feel like I am taking too long to model, my models for a beginner I guess look…
Hey guys wanted to let my DALLAS polycounters know that I am meeting with " a bunch of short guys" guild to put together and outing at the Dallas Arboretum and Botanical Garden I plan for this to be a day inspiration with local 2d artist, 3d artist and photographers. I want to try to accomadate to all artist. We will be…