Wow, merlyn, these are awesome images on these Animals as humans. The attention to detail esp on the female cat is astounding too...all of the tiny hieroglyphics are a neat touch. About the breast size, I would leave it as is. I know women with boobs that small (I'm serious) and multiple nipples I would not add that if you…
This isn't so much a surprise.. in fact i first used some other search words before i thought.. hmmm maybe add transparent because decals wasn't very sucessfull.. also it often gives some "markings in underwear".. so even before search engines used AI it was (and still is) sometimes not easy to find some suitable results..…
Hello! We are a brand-new team called Desperados (yes, we really are desperate). We are working on a new game mainly for fun and to gain experience together, with the goal of publishing it one day and creating many more games in the future. At the moment, we are looking for 3D artists (at least 2) to help us create assets…
i recently finished this sci-fi soldier sculpt in zbrush 4R4. An animator friend has expressed interest in rigging and animating it. I'm kinda at a lost as to the steps involved in the process of making my model rigging ready. my subtools are between 1-3mil polys in dynamesh for details and he uses maya for the riggging…
Team name: Currently there is no team name. Project name: Messengers of God (Working Title). Brief description: MoG is a 3D tactical, 3rd person multiplayer shooter where players compete online in team based combat. Various modes of online play together with a well balanced pace to the action (Running & Gunning) versus…
@Rmunday I think you're in a good position to start animating your other character here. I personally animate one character at a time, but I don't go TOO far into the shot without going back and animating the other one, you run the risk of completing the block out for one character, and the other one could end up not…
Looking for anyone who's capable in the areas of: - concept art - CG video/animation - modding (specifically Crysis or any other engine that meets the needs below) I'm in the process of speccing out and designing a full concept-to-execution plan of a game idea I've had for pitching to a studio, I'm at the juncture where I…
We’re looking for a Technical Artist with Unreal Engine experience—someone who can bridge the gap between art and engineering to bring stylized, expressive characters to life in a new, highly creative game and cinematic format. If you’ve worked with MetaHuman, love stylization over photorealism, and know what makes a…
Hello, I'd like to make the cables that run from the hips to the weapon guards physically synchronize with the character's animation. Does anyone know how to add physics to these cables in Maya? Thank you for your help