Working on a free quick and dirty normal map tool for Photoshop. (it's free, and yes I'm very proud of the name) justbenormal800×800 263 KB Features * Normal Map Creation * Normal Map Combine * Normal Map Utils like Converting/Flipping * Height to Normal and Normal to Height * Presets Just select a layer, tweak your…
Apologys for this being an amateur question (I assume it is) also apologys for my spelling, (Dyslexic, but using a spellchecker) Anyway straight to business, I am preparing for my Graduation show and final hand in of my Environment project at the moment (hand in is on the 6th so rely working on it day and night now) my…
Hi there! Beginner digital artist here. I'm texturing someone else's model, and I've run into two problems in Maya 2012. I'm doing an Ambient Occlusion Bake on the texture using mental ray batch bake of a Surface Shader with mib_amb_occlusion mapped to Incandescence. Works fine most of the time, but the bake always ends up…
Its only user interface. I can select everything in the viewport and slide it all around just fine and fast. Though the drop down menus, the buttons and mouse dragging with shift to make new objects is insanely laggy. I have no idea why. Its not my iMac specs for sure but I'll leave them below anyways. iMac (Retina 5K,…
Two Maya shading-graph chores I kept scripting, curious how others approach them: * Duplicating a shading network with clean names. Maya's duplicate/paste leaves pasted__ prefixes and number suffixes; I ended up walking the upstream graph and duplicating with unique, clean names instead. * Merging duplicate file-texture…
Posting this here to mostly just keep track of my own thoughts as I try to work through this. I want to make a little character creator for a dragon in Unreal Engine where users can flick through different body parts like horns, spikes, wings etc. As well as being able to select body colour and different markings. I've…
bigger update: I crossed the buttons that have no functions yet - those are planned atm. but not yet added. Be carefull though as open UV-editor overwrites color settings of your UV-editor such as background color and edge color. I have not yet tried it on other computers here but those should be the only settings that…
The settings I generally used it for (eg, selecting the gpu to use etc.) are handled properly by windows now but the control panel does appear to still be present on win11 - perhaps they got pushback and left it there or perhaps i misread something. I'm probably not on latest but im likely on the one before that
Would like to share that studio I'm working in has started hiring Here's list of positions: - Technical Game Director (developer to lead the dev team) - Lead Game Producer (general producer / manager) - Unreal Engine 5 Client Side Developers (c++ devs with UE experience) - Rust Developers (rust system engineers) -…
Painter 2 crashed my whole computer (got a grey screen) when I was working. I had just saved and started doing another task within the program and that's when it crashed. Got a grey screen and it automatically restarted my computer. Once back in Windows 7, I loaded up Painter again, tried to load my file and it gave me an…