[ResourceExportPreset] Failed to load export preset 'Additional maps' [Invalid binary data]
[ResourceExportPreset] Failed to load export preset 'Amazon Lumberyard' [Invalid binary data]
[ResourceExportPreset] Failed to load export preset 'Arnold' [Invalid binary data]
[ResourceExportPreset] Failed to load export preset 'Corona' [Invalid binary data]
[ResourceExportPreset] Failed to load export preset 'CryEngine 3' [Invalid binary data]
[ResourceExportPreset] Failed to load export preset 'Dota 2' [Invalid binary data]
[ResourceExportPreset] Failed to load export preset 'PBR MetalRough (Folder or PSD Group)' [Invalid binary data]
[ResourceExportPreset] Failed to load export preset 'PBR MetalRough' [Invalid binary data]
[ResourceExportPreset] Failed to load export preset 'PBR SpecGloss' [Invalid binary data]
[ResourceExportPreset] Failed to load export preset 'Redshift' [Invalid binary data]
[ResourceExportPreset] Failed to load export preset 'Shade 3D' [Invalid binary data]
[ResourceExportPreset] Failed to load export preset 'SpecGloss (non PBR)' [Invalid binary data]
[ResourceExportPreset] Failed to load export preset 'Unity 4' [Invalid binary data]
[ResourceExportPreset] Failed to load export preset 'Unity 5 (Standard Metallic)' [Invalid binary data]
[ResourceExportPreset] Failed to load export preset 'Unity 5 (Standard Specular)' [Invalid binary data]
[ResourceExportPreset] Failed to load export preset 'Unreal Engine 4 (Packed)' [Invalid binary data]
[ResourceExportPreset] Failed to load export preset 'Vray' [Invalid binary data]
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But even though I get these load errors, other projects seem to load ok. I'm just mainly concerned about getting all my work back
Anyone have any ideas how to save my work?
Replies
As for the other errors about the export presets, they are most probably corrupted too. Not sure why that would happen however. You can try to force a reinstallation of the shelf, see : https://support.allegorithmic.com/documentation/display/SPDOC/Shelf+is+empty
For future purposes I would strongly suggest using Dropbox or similar that allow you to download previous file versions - the amount of times this has saved me is beyond belief, my trusty friend Robin coming in to save me from a dire situation
The assbin file is pre-computed data for the high-poly meshes when using the bakers, they have no impact on the project itself.
So, I just ended up redoing the whole project from scratch. Took a few hours but was actually worth it in the end since I am actually liking the newer version better.
But, Substance is still crashing on me with this project. Every now and then (maybe every 30-40 minutes) I get a solid color on my screen...usually a dark brown or blue and the whole computer just stays like that. Only way to fix it is to restart the computer. Luckily (knock on wood) I haven't gotten any corrupt files. Though if I did happen to, I am making sure to save new versions of the file each time I save. I have a lot of files, but I don't want to lose work like last time.
Could my mesh be the culprit? It's an FBX right out of Maya 2016.
edit: oh, and reinstalling Painter fixed the missing presets on load!
Can you attach your log file ?
See : https://support.allegorithmic.com/documentation/display/SPDOC/Exporting+the+log+file