Hey all. I've been working on a hand watch (3DsMax) and I popped it into Unity, using the Marmoset Skyshop Materials. Looking forward to what you guys think. Thanks!
You can model hard surfaces in mudbox, but if you dont even know how to model them well with traditional sub-d you're going to have lets of problems trying to sculpt that sort of thing, it is not something that is easily done so i would suggest learning how to do proper poly modeled stuff, and when you have a good grasp on…
What's up guys! I've created this hand painted gun based on the awesome concept art by Fernando Correa, I hope you like :) Breakdowns + Info: https://www.artstation.com/artwork/rARrJm
Ok i am started yesterday i get my pen tablet and now i am ready to move on with some paint :D and i dont know nothing about it so i wont to learn some hand paint and here is my pic of start
Hi Guys. First post on polycount. Just wanted to get some feedback on some props I just finished. I followed 3dmotive's tutorial on hand-painting and wanted to create somethings based what I learned. Any comments would be appreciated. Thanks. Based on concepts below (not by me):
Greetings, people of Q2PPM! Here are my new skins for Quake 2! Wait... what year is it? Oh yes! Happy 20th, Polycount! XD All joking aside, I have been going through Sam Nielson's course "Fundamentals of Lighting" on Schoolism. I've also been looking for a way to apply the information to hand-painted textures. I figured…
Hi! Low poly knight progress wont say much else here because you wanna get to that good-good dont ya? All hand painted in photoshop, this will be a relatively realistic model when its finished and I will be including a sword and shield. There are so many armet helmets around I took some key things (mainly iconic) and tried…
Hey everyone, I just finished up modeling and hand painting this gun I would love a critique and some criticism. In total it has 722 faces total or 1356 tris. The reference image is in the top right, although I cannot for the life of me find the original artist. Edit* Original Artist being the amazingly talented Calvin…
Hello everyone! I usually lurk here and make the odd post but thought I'd show some WIP textures. My ultimate here is to make a nice Dota (kind of) environment so I started off with some attempts at hand painted textures. I did use 3D to help me with the stone floor though. Critique is more than welcome! I'm a complete…
My first attempt at hand drawn UV's for a prop. I was challenged with finding a reference and converting it into a 3D prop. After a little bit of searching, I've come across a concept piece for Krieg's Buzz Saw from Borderlands 2. It was extremely difficult and I would love feedback on how I can improve my project further.…