I understand quad remeshing but it is unsuited for intermediate modeling purposes. But there should be a reason for the topology mismatch between Blender and Max. An OBJ or FBX file should work about the same in most applications unless there is an actual error in the geometry.
Hello all! Please check out my 3D Modeling Demo Reel (one more project will be added soon) but, this is basically the finished reel. Please, comment and critique your thoughts on how I can improve. Thank you for your time :3 https://vimeo.com/403407009
Well im moving on from the Jack Sparrow model and decided to do her,cant remember the actress name though... Yet again,dont mind the lighting in these shots,im on a laptop and cant see how it looks on a normal monitor until tomorrow,sorry UPDATED LAST POST
I have recently picked up 3D modeling again and I am a fair bit rusty so started improving one of my early works to get used to the basics again such as hotkeys and basic work pipelines then add more to it.The basic of it I was trying to make a Mech with interchangeable parts such as Armored core style of mixing parts…
Ey there Polycount, its my first upload here so... Hi there world :3 Im uploading a work from class, its a 3d model of the 2nd arc reactor from Iron Man 2, its made whit maya and rendered whit KeyShot.. So... I was looking just for a little bit of non contaminated feedback and every little piece of advice i can get from…
I created a very to-the-point tutorial for setting up your first level with custom textures and models. I experienced EXTREME frustration trying to blend textures and little to no help on multiple forums (except polycount), so I created this tutorial so that hopefully no beginner will experience what I did. If you can't…
Привет!WIP процесс моделирования моделей по концепту Hello!
WIP concept modeling process
For the first time I post my work here.
I will be glad to critics