Personally, there's nothing about 3D content creation these online dedicated courses offer and taught by industry professionals, that you can't also learn self-teaching yourself starting out as a complete novice, other than obliviously excludes receiving 1 to 1 mentoring.
So popular tutorial libraries such as Gumroad, 3DMotive, Udemy, Digital Tutors...can comparatively deliver the same quality material at minimal and in some cases no cost.
For intro to 3d, just use the cheap libraries mentioned by sacboi. Also the wiki here has good info and links to more resources than you'll ever use.
This way you can do the basics at your own pace, and follow your own interest naturally. After a year or two of training like this, then you'll know enough to really make use of a 1:1 mentorship or high-speed training course like the CGMA courses.
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Here's a few opinions previously posted on this board:
https://polycount.com/search?Search=cg+spectrum&=%EE%87%95
Personally, there's nothing about 3D content creation these online dedicated courses offer and taught by industry professionals, that you can't also learn self-teaching yourself starting out as a complete novice, other than obliviously excludes receiving 1 to 1 mentoring.
So popular tutorial libraries such as Gumroad, 3DMotive, Udemy, Digital Tutors...can comparatively deliver the same quality material at minimal and in some cases no cost.