yeah - the sbsar will expose any graph level input parameters in your sbs plus a couple related to output size/pixel aspect ratio. if you want to avoid needing a player/sampler/painter install you can run it through batchtools with a simple script/.bat file or if you need to work at scale it's worth looking at the…
so I'm currently working on a project for my work and I'm trying to automate my low poly process a bit more (i use the boolean workflow). one of the ways that I'm doing that is through the "turn to poly" modifier. its not the best thing out there and requires some cleanup (like most automated processes). one of the…
i remember there was a thread a few days ago on creating hair for characters but i cant seem to find it again. if any one could post the link to it that would be sweet. or any other links to tuts on creating hair for characters. i have a go at easypoly hair modifiers script for 3ds max but i couldnt get it so work at all..…
Hey guys... i was wondering if there was a tutorial out there on how to make creation of rocks any easier.... creating rocks using the Asteroid Creation script in 3Ds max is fast but they come out very.... weird.... well not what i am looking for... and creating 1 rock at a time in Zbrush or 3Ds Max take so long.. is there…
Hey guys, I have a problem with a custom character in UDK. I have fully scripted him in ect with new gametype blah blah but I always have the problem of him floating in the air, I found a hacky fix to this by moving it down in Max and re-exporting the mesh but doesn't seem quite right. Was wondering if it's a common…
does anyone know a method (script, plugin, native ps method i've missed?) for managing different sets of brushes - for example, copying a brush from one set into another, without the painful arse of deleting everything other than the brush you want and then appending the set you want that brush to be in onto the end?…
Lets face it the cut tool remains broken. Sometimes it works sometimes it doesn't. Sometimes you have to be in orthographic mode to use it. I mean is there like a script or something I could use thats alot more stable than 3ds max cut tool is. I spend alot of time welding verts that the cut tool failed to connect to in the…
Hi I made a script to freeze transform any rigging character controller to create a "zero position". So when I animate any controller, I want to reposition the controllers to "zero position". I would like to know how to make a maxscript to TRANSFORM TO ZERO without the basic command - macros.run "Animation Tools"…
hmmm am I just a noob-face, or is there no way to 'smooth' out weights between several vertices in the skin modifier with 3ds max? I know you can blend weights between verts on ONE bone using the weight panel or paint blended weights, but is there some easy way to average the weights of vertices among ALL bones? if no, are…
Hi, I've just started learning this software and I'm trying to do something extremely basic: Scale my selected faces from the center of the selection. But it's putting the pivot only ON one of the selected objects and moves between them when I mouse over. Please tell me I don't need a script to do this as well :poly142:…