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UDK Character Problem

ChristianB
polycounter lvl 12
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ChristianB polycounter lvl 12
Hey guys, I have a problem with a custom character in UDK. I have fully scripted him in ect with new gametype blah blah but I always have the problem of him floating in the air, I found a hacky fix to this by moving it down in Max and re-exporting the mesh but doesn't seem quite right. Was wondering if it's a common problem or something I didn't do the in the FBX option ect

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