You can dig some clay from the ground and sculpt from it, it might not allow very fine detail etc. but its free and you can atleast try your hand at sculpting. Or you could start with the placilines (spelling) as they are cheap too but they are not very permanent. With cheap stuff you can do larger things that allow to…
Because of the current world situation I got to take my office Wacom home. I finally decided to try my hands at some sculpting in Zbrush. It's fun but hard. I know there are probably lots of anatomy mistakes here, but I would like to hear what someone with more Zbrush/sculpting experience than me would say about it?
Hi everyone! I ran into a frustrating problem while sculpting today: Whenever I try to zAdd or zSub polygons on an existing mesh, the mouse movement itself only rotates the mesh in the direction Im looking to sculpt in. Basically the mesh just rotates instead of receiving zAdd / Sub actions. Here is a pic from the UI: Any…
Long time lurker. Finally decided to post something. I've been plugging away at this likeness sculpt for a while and I'm about to wrap it up. It was my first time doing a likeness sculpt and it proved much more difficult then I thought it was going to be. It's amazing how much the face can change from reference to…
Hey there! As the title might imply, I'm looking for some advice on how I can best utilize my time when learning to sculpt the human anatomy. I should preface that I've got basically little to no experience with sculpting (or traditional art like drawing) in general, so I'd basically be going into this blind. Do you think…
What is your favorite matcap to use when sculpting "organic" like things (examples: anatomy, cloth) What's you favorite matcap to use when sculpting hard surfaces (examples: armor, robots) Thanks!
Hi! I started 3D modelling awhile ago, but now i have tons of time to actually learn it so i decided to post on this forum because it seems like i could learn a lot from this community. So here are two of my (WIP) sculpts. I didn't have a reference when I started but I'm going back through to fix most of the proportions…
Hi everyone! Me again! Starting a new thread :P I feel like a got too many threads going but there are so many things I want to do and it's nice jumping between projects depending on what you feel like working on :) Im doing a sculpt scene this time, no low poly, no texture, no optimizing. Just a pure old sculpt :) super…
Hey Guys, Another speed sculpt.Slightly longer than my previous sculpt of Freddy Krueger about 10 hours. Used several sub tools (Head,Mask,Straps,Teeth,Eyes). Made the Mask in Max and imported to Zbrush for Sculpting. Not the easiest Character to get reference for without his mask.Went with a mix of Friday the 13th Part 2…
Hello everyone, this is my first post here. I've been working on this creature sculpt since yesterday and looking to get some feedback on its progress. The sculpt is based on some recent Blizzard concept art for the new WoW expansion. It's got a ways to go, still have to work on the hair and wings, as well as details in…