I have already a lot to do in my freetime, but still this theme is just too tempting. So I started a sculpt today. Inspiration from soonlee at drawcrowd (shape http://drawcrowd.com/projects/mjgxmtq4ltytmtutmtc) and Settlers 4 Dark Tribe for visuals, along with some others I still need to search for ^^ I am kinda unsure if…
Hi everyone! This is the last Environment I worked in. Instead of making just a place, I created a whole story to fill the mansion and also make it playable. (see below) Also, I submit it to The Rookies contest with all my other environments here: https://www.therookies.co/entries/6793 At the moment I obtained the Draft…
If you want to still go the powershot the s90 is a beast. Very good low light shooting, raw output, full manual controls with a control ring around the lens. Really happy with it. And yes it does kick the crap out of my iphone 4's camera. A quick search of the camera in flickr should give you a good example of what the…
@sacboi Hi. I'm back to share some progress. I didn't meet the deadline I set last time, but having it in mind definitely made me more productive. :) I ran into some difficulties this time. Looks like I have to redo the part where the hull is connected to the tracks in the front area, because I didn't get correctly how…
you can scale the UVs going into a maya texture node and indeed that data will not be passed through when the model is exported. in principle, if you apply the same transform to UVs plugged into a texture sampler in unreal it should give you the same result - if there's a difference it could be a few things - the texture…
EDIT I think I will not finish this piece at time, because I have now another project but I will continue updating afterwards... Hi! I was interested in this contest, I hope I will finish it in time :> Backstory He never had anything in his life, never a name, a home, an identity. People only know him as "The Savage" as he…
hi everyone, this seems like a good chance to finally try out substance designer/painter. i know i am starting really late but i am more interested in finishing something good than finishing in time for this contest. wish me luck! story: it is called Yahweh. it is not known how old this entity is
or if the entity is even…
Hi everyone, I’m currently working on a 3D model for a class and I’ve run into some confusing normal map issues. I’m baking in Marmoset Toolbag 5 and texturing in Substance Painter, with Unreal Engine 5 as the target engine. The Issue:
When I import my Marmoset-baked normal maps into Unreal, they look perfect (DirectX…
Hi I'm new on Polycount and want to contribute to this contest too. My goal: I decided to create something close to the original fairytale. But it is something like a prequel scene. I want to show the prince who had previously been cursed by an evil witch. He is looking into the mirror, becoming aware of his new monstrous…
**UPDATE AT BOTTOM** Hi all. Here's a little something I've been working on the past few weeks for one of my class's UT3 level design project. Hopefully I can get him in engine with little to no problems. High poly is almost done, need some tweaks then I'll tackle the low. Enough text. Hope the images aren't too big?…