Just completed a 4 part series to learning Maya Series 1: Modelling https://www.youtube.com/watch?v=pCDylbnQDiM&list=PL9yVNhhnIephh4n8xHI4fRTTEKqULbQ0I
As the title says, after tackling my first tutorial ever on blender over a donut and a mug (I know, classic. ) I decided to just go at creating my first character for an idea I've had for quite some time now. I should probably go back to the tutorials but i always feel i learn better from just watching and tinkering, so i…
poop. mhm yea i know what i mean. i might do a slight tweak of the texture concidering that. firestarter. not that i didnt notice that too. but as far as geometry detail goes im tryin to keep it simple and as low as possible. since the idea of it is not close up viewing. the character is more a detail of the hole unit. so…
Here is my Gundam Model that I made for fun. Their is a ton more that I want to do to it however time is my biggest problem. I am still learning how to get a nice image from Renderman. Any comments welcome.