I modeled a dresser in Maya. Right now it is divided in 19 objects. The drawer faces are copy and have their own unique place in the UVs and the knobs and back drawers are instances and are stacked on top of each other in the UVs. I want each drawer to be movable in UE4 and I don't know how to proceed. Should I combine the…
Hi, I just upgraded to Suite 2.0. NDO and DDO seem to work, but when I start 3DO, it will get stuck initializing at 80% and freeze shortly after. I have changed scratch disk of Photoshop and reduced Undo states to 3. But I can see in the Task Manager that 3DO uses absurd amount of memory that my computer can't handle…
Hey guys =D C/C are always welcome . everyone if feel free, let sculpt together and improve together !! #2016 #1 The idea is base on " Octopus " #2016 #2 The idea on this Creatures sculpt , is come from a " long neck lady ", when i'm having my lunch. #2016 #3 The idea is base on " Bull Dog " #2016 #4 The idea is base on "…
Hi all! I wanted to share a few pics of a recent character work I did. It was a re-vamp of Line of Defense characters. LOD is an indie MMO in development for 6 or 7 years now and one of the first things they did was the characters. So after all this time developing the game, the character models started to look a bit old…
My payday is June 1st. As soon as the money is in my account I will get 6-month subscriptions for Modo&Mari Indie combo from Steam. And during the upcoming Steam sale around the end of June I plan to buy 3D Coat Educational. To me, using scripts is a bit unnecessary since I hardly touched it when I installed recommended…
Hey, it appears I've found a bullet-proof way to crash my ZBrush in 10 seconds. *hooray* In case you want to see if you can reconstruct this behavior, the steps are: 1. Drop to Canvas 2. Drag out new instance of object in 2.5D mode 3. Move Object 4. Drop again 5. Drag out new instance 6. Crash! (7. If it didn't crash at…
In my game I have set a global variable (global.weapon 0;) under the my main control object. Then when I have set this bit of code for my weapon: x_offset = global.weaponArray[global.weapon,5]; y_offset = global.weaponArray[global.weapon,6]; my_gun = instance_create(x + x_offset, y + y_offset, obj_gun); However I receive…
Hi! I am trying to sculpt rocks in Zbrush, but i find my results to be quiet messy and looks like i'm trying to add too much into it. I see a lot of pictures with rocks that has very clean details along with hard edges. http://vincent-gros.com/wp-content/uploads/2014/03/Cliff_Rock_01.jpg This is kind of what i'm after, but…
Hi Polycount, I thought that it was about time that I had my first proper crack at modelling a car as the last one I attempted was around 6 years ago so it doesn't really count lol I have decided to model the P1 as it is one of my favourite cars of all time. After starting it I've quickly realised that I may have bitten…
Hello, I'm Leif. I've been a professional 3D Artist for 3 years, 2 year and 4 months at Gameloft Montreal and 6 months freelance. I am available for full-time or freelance work remote or on-site in the San Francisco Bay Area. I can work in Maya or Max, have access to all of Adobe Creative Cloud, additionally I have…