I had an idea for a first-person survival horror game that takes place in an 'empty' Victorian city. Seemed like a good enough time to take a crack at normal maps, starting with some cobblestone. I started off doing a bit of sculpting using a Blob/Inflate brush, making sure that each stone had a bit of overhang so it had…
So, I've been stuck on this model for a while now. It's from a class, but I just feel like I'm not making any progress so I'm looking for help. The class had the goal of taking a famous video game character and recreating them for the "next gen" era. I chose Samus, but wanted to give it sort of a Victorian steampunk twist.…