Here are some concepts that I had done up for the Torque Shader Engine tech demo, Legions. I did these back in January, but wasn't able to show them until after we showed at GDC. Anyone that went to GDC and saw the demo knows that the art style changed quite a bit since the conceptual stage. Screenshots of the Tech Demo…
I haven't done any game res female character so I wanted to give it a try. I've been working on this girl for a few weeks but I wanted to share my progress and continue posting. I did this concept a while ago trying to address some of my weaknesses for my next piece those including clothing and hard surface. The idea is…
Hello again. Thanks again for your advice on the art test a month ago. I did my best. But now I have a new question. I am currently working in before school and after school childcare through the YMCA latch-key program, and doing a bit of job hunting and came across this: http://internaldrive.com/courses.htm Summer camps…
This looks so impressive I thought it deserved its own thread. This is Squares new tech for the Next-Gen systems for those that don't know (ie PS4 / XBox720). These are from a tech demo they're showing off behind closed doors during E3: Source: http://www.famitsu.com/news/201206/06015843.html
I'm all for new tooling and tech, constantly have to evaluate new things and solve problems for my day job. So I'm not a Luddite. I think AI does have a place in tooling, but in my experience it is currently limited to assisting with filtering large datasets, and it requires a human with subject-matter expertise to verify…
Hope this is the right section to post this. Can people feedback my techart portfolio? Revamping it with tech art stuff and trying a new layout. What do you think works or doesn't work on the new portfolio. And is it better than the old one?And how do you show techart stuff under NDA, most of my tech work has been at my…
Hi, I'm a freelance tech artist working mostly with maya. I can deliver high quality character rigs, custom tools and renderings. My portfolio website with reel, resume and code sample is here: www.aleksdigital.me Please contact me if you need a high quality tech artist to work on a freelance basis :)
This is a tech demo that Belltann and I have been working on here at Fatshark, along with Bitsquid. It is a tech demo for the new features in DX11, shown in the new Bitsquid engine. The primary focus of the demo is to show of hardware tesselation aswell as improved DoF. I was responsible for creating all environmental…
My company has an open req for a tech artist but I don't think the title is right and they are going to miss out on attracting the right candidates. What they want is (IMO) a tools and pipeline engineer since the job responsibility is the intersection of Unity & Maya (a C# & Mel/python guru) I'm asking what do you all…
Just the FYI for any interested polycounters, www.tech-artists.org is running a t-shirt design contest. There are a lot more artists here than there, and our communities have a lot of crossover, so in the interest of getting better designs, and you getting free schwag, I figured I'd advertise here:…