So I recently made this Shinobi Katana for the purpose of getting better at using "metalness" maps. I tried giving the hamon a slightly different level than the rest of the blade and it seems to stand out more. Was wondering what people here have to say about it! I also have it on sketchfab for full inspect:…
we are still far, far, far away from automatic solutions to gameready assets. it might happen at one point. And to be honest it makes the most sense for recreating realistic objects. But even then there are plenty of cases where scanning will not work. unless you want a game built just from existing pieces of course. that…
Aaaaight, it's time to make my first gameready model eva. So let it be a lemur-ish looking space creature in a suit with sleek and futuristic design. :poly142: alchemy and photoshhhh concept i came up with by now BTW could you guys advice a nice image hosting, my devianart wont cope with the amount of shhh i'll be posting…
I´d like to get some feedback on this character I made for my portfolio. It´s made in Zbrush and SP, rendered in Keyshot. I Is there anything very wrong with it that I don´t see? I have 1 year left of my 3D art school and aiming to get into the gaming industry. Is this near gameready? If not, why ? :) I´m also gonna post…
Hello Fellows. I create this character toon stylized in real time format, i do it in my free time. Is my first time made a own character. It's has 2 LODS 0 and 1, for mobile version and console or pc version. I has been created the concept3d in zbrush. Enjoy it. https://www.artstation.com/artwork/dOWWZQ…
Trade Prince Gallywix fan art, made for Leslie Van Den Broeck's mentorship. Huge thanks to Leslie for all of the feedback & go check him out if you haven't already! Check Gallywix out in 3D over here: https://www.artstation.com/artwork/K1aRG This is still work in progress. Next up is skinning and rigging him and eventually…
Looking for individuals that would like to create characters for our indie game. The game itself is 2.5D, and uses a cell shaded artstyle. Currently some of our artists are japanese, but they are perfectly able to communicate in english. The job would be the creation of one gameready character model for cellshading.…
K more progress, added a bit of detail and changes...finally learned how fibermesh worked and i've gotten some great results..But i plan on making this a gameready char so i went with sculpted hair .Similar to what NaughtyDog did with henry on the last of us using some noise on my brush and just sculpting for a while.…
Looking for individuals that would like to create characters for our indie game. The game itself is 2.5D, and uses a cell shaded artstyle. But the characters qill be made in 3d. For the artstyle we are using, please take a look at the game: "Punishing Gray Raven". Currently some of our artists are japanese, but they are…
Hi everyone, I want to retopologize a 3d model of a car to make it gameready. Currently I am testing the ZBrush ZRemesher with the ZRemesherGuides. This works quite well but at some points the algorythm is not good. I would maybe let the ZRemesher do the most of the work and the wrong parts I would delete and remodel them…