Hello, I’m a 3D character artist specializing in realistic characters for cinematics and film. I’m looking to collaborate on a film or game cinematic where I can contribute production ready characters while continuing to develop my skills alongside a team. I have a strong foundation in the full character creation pipeline…
legging should be under belt slot, dont know, i observe other set sometimes neck part can extend to other ... eg: http://dota2.gamepedia.com/Belt_of_the_Gleaming_Seal (name: belt slot, actual item: belt and legging) http://dota2.gamepedia.com/Ornaments_of_the_Gleaming_Seal name: shoulder, actual item : chest and shoulder)…
Alright there's sufficient praise in here for this game I think I can vent a bit. Don't get me wrong, the game is awesome, worth every damned penny, but there's some game design that's really starting to kill the mid/ late game. /gameplaySnob The item/ Enchanting/ Alchemy/ Money/ Skill/ entire damned gameplay system…
Nice idea for a thread I generally like to customize my hotkeys to keep them same as my gaming key layout (awsd) 1-4 to switch between the playback options a-previous frame (Also stops playback & Loops through the timerange without adding additional 'undo' reiterations. Which is what the satewithoutflush is used…
Hey PC, just wanted to share something I am going to build, please feel free to throw me some comments and suggestions! Still super new to this, this is basically my first one, alone. Budget is around $800-$850. Gaming PC (gaming will the heaviest work the PC would have to do.) I am buying from TigerDirect because there is…
Obviously use this if you haven't since "bumpiness" has been brought up. //assuming you are already just worth mentioning again. Things to mention, if you are making it your own that is a cool challenge. If you are replicating it, yes indeed you would need every occurrence of the vehicle. When i tried to use references…
This is a really interesting concept with a lot of potential for environmental storytelling. (Broken items are abandoned then made useful again as the branches grow through them, branches continue to grow and strengthen the items as the player levels up, etc.) As far as the sculpting goes: the branches and roots that weave…
Hi everyone, As you might have seen in previous threads or presentations, we’re in the process of evolving the Unity Editor UX. This is a long term effort which will be released in multiple phases and driven by these goals: Quality: We want to provide Unity users with a modern, professional software offering that is…
Hello there! For a college project, I was tasked with creating four Industry standard, low poly, 3D models. Each model was to have a maximum tri count of 500 and use a single 512px texture map. The models could be of any item so long as there was: 1. Melee weapon 2. Ranged weapon 3. An item of clothing 4. An item from…
To kick things off, here is my current in-progress hook for Pudge. I have reworked/am reworking a lot of things from what you see here. Blood/grime on everything, and a lot more blood on the blade overall. I have done more iterations on this item alone than maybe any other thing I've done except maybe my Broodmother set.