HI everyone, I finished my last project. There is warrior that is based on concept art form Lords of the Fallen game. It took a lot of time but finally I can share it with you. Be free to comment and feedback. Here is a link to post on artstation: https://www.artstation.com/artwork/ea63bZ
Been working on this character for the past few days. She's got the ability to form DMC Beowulf-style gauntlets and greaves on her arms and legs where those would go. Concept: Progress:
Hello what´s up polycount? Thought I´d share some of my alien like creatures that have been sitting on my desktop for quite a while now :) They are mainly the result of practicing with ZBrush´s clay buildup brush. I am planning to continue working on these guys in a short time when shedule isn´t that stuffed. If anybody is…
Hello This is an environment that I did in UE4, I Created the whole foliage and props and everything you see there. (Water Shader is from Epic Games though smiley Prop Texturing was in Substance Painter and environment Textures were created in Substance Designer. Foliage was created using 3ds max and Speedtree Rocks and…
Hi all! I had an assignment to create a 3D environment, modelling in Maya and using UDK to assemble and light the scene. Some of the main focuses was to learn making modular parts and using hard-surface modelling. I also used this opportunity to paint all textures by myself, which I wouldn't waste time on in a group…
Hey Guys, im working on an Game Environment by following a Concept done by Andreas Rocha (Link) PLEASE, ANY Critique IS MORE THEN WELCOMED!! I want to learn! =) Latest Update, Still WIP http://www.andreasrocha.com/gallery/matte/070701infinite_oz_milltown.htm concept While blocking out stuff and importing it to UDK, i get…
I have freelance work available for a character concept artist on a indie video game project. Please have examples of detailed comic-book style art in your portfolio, or anything of a similar quality. See "Fables" comic book series as a reference for quality level. Send portfolio links to: anthony@exoshift.org
I just came across this model viewer for FF X and X-3 3D assets. The character models are amazing and really worth taking a look at. If you want an instant education on the right way to make characters, check this out. You'll need the game discs to extract the models. http://www.yaz0r.net/ffxview.php
Started working on this guy during lunch breaks and decided to take it a bit further now. At the moment I'm just doing a quick blockout trying to figure out what I want to do with the character. All feedback over time will be appreciated this will be a game character rendered in UE4 (using the reference model of adam skutt…
Bored with the classic way to study human anatomy I started this bust: a hybrid between a human and a bird. As you note, torso and arms are human, while head and hands are inspired by various bird images on the net. The greatest concern was sculpting the arms (my weaker point at the moment). Definitely improvable, at this…