Part of my job is to model Air-Supported Structures (Domes), the turn around on these projects is pretty fast, within a few days or so for more general asks like a soccer field or warehouse inside. The dome model I'm currently working with is easy to scale, boolean and clean up I'd like a more detailed version of the dome…
Hi, I am having an issue where I would move the model with the root_ctrl and the IK doesn't follow it. Like so: This is when the FK/IK switch is turned on FK. If I turn it on IK, this happens: https://imgur.com/a/4ZZ6sf5 I am a beginner at rigging, so I don't really understand the nature of the problem. Does it have to do…
Hello everyone, im still trying to figure out these issues that always haunt me in my models, getting this weird artifacts in my low poly meshes (the final character has a normal map that i get out of marmoset toolbag later) this a fish gill where i get weir change of color, i tried triangulating but it wont really help,…
Thank you for the advice again. I think my problems are the face and likeness of a character. I'm using basemeshes and I want to be able to make the anatomy myself before I start another project. I need LOTS of practice making heads and hair
Hey, I'm interested in a mentorship, since I feel like I'm 90% there to have a professional-looking portfolio, ready for the industry. I want to take my game art creation to the next level and I don't think that can happen if I do it all mostly alone.
Is anyone using Metahuman as a basis for creating characters? We have been playing around with Metahuman for a month, but we don't want to use the out of box characters that you can create with the Metahuman creator since we feel that the faces look a bit bland from up close and far away in a game environment. Using LOD 0…
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I've followed a pretty good beginner tutorial for modelling low poly animals. I decided to model a wolf. Doing the ears seems to be the part where I'm stumped. This could be a super easy fix but I'll still post for any pointers I can get. Any help would be much appreciated! (also the model has a mirror modifier if that has…
How would you model this object? Can you please describe each of your steps, otherwise I don't understand how such types of 3d models are modeled,and i don't understand how traingulation works... Help me please)) There is a links below https://sketchfab.com/3d-models/cj-gtasa-535910c6ba5e4530b4eb48382474b72f…