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Problem with Curves, Paint Weights?

polycounter lvl 11
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mountains polycounter lvl 11
Hi Polycount forum,
I have a little problem. How can I solve this.

Thank you :) 

Replies

  • Neox
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    Neox grand marshal polycounter
    just weight these to the right bone? i am not sure i understand the question. i guess a tool like nGskin would be good as it makes skinning a lot easier than maya by default and doesnt do stupid shit like more than 100% skinned
  • IngridEngelschion
    It looks like the verteces that stick out are influenced by a bone on the other leg. You have to select those verteces and make them 100% influenced by the correct bone(s) on the correct leg. In this case, it looks like they should be about 50/50 influenced by the thigh and shin bones :) Let me know how it goes!
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