Hi everyone, I just have a question and was wondering if anyone has to or had this issue. Lately, I've been feeling like my models are just horrible because I seem to find a ton of mistakes while modeling that ends up taking more time in correcting than me actually getting them done! Maybe I'm just not cut out for 3d…
I'm trying to import a model into Unreal Tournament 2003(i don't have 2k4 ) I assigned the skeleton i got from the epic site to my mesh,and exported it as a .PSK file.Now i need to import the mesh and texture's into UnrealED.In sunny-d's tutorial it says i should go to file/import mesh.problem is it isn't there.i tried to…
Hi! My name is Josef, im the project leader of a Survival MMO game with Zombies in it. The game is still in early development, and we are in a need of modelers and texture artists. We know that when we mention "Zombies" everyone is thinking "This is the another boring zombie game", but the thing with game is not to focus…
INTRODUCTION Hello and thank you for taking your time to take a look at my post. I am looking for someone who can help us with our project. I am looking for people who can work at least 5 hours a week. Every team members will have freedom. For example, if you're a Programmer and interested to join the team, you can create…
Good hour everyone, except vermins. A campaign has been launched to create cross-platform free software with open source code, creating a three-dimensional parametric model of the car's wheel. The result models can be used into different 3D game engines, using export. youtube promo. Working prototype.…
Hi, my name is Rodrigo Alister. My Artstation: www.artstation.com/rodrigoalister Some of my works in games: Rise of Dragon Souls (Work all alone in it, doing all the Modeling, Rigging and Animation too.) www.youtube.com/watch?v=x30mu5h8rvo Hollow (Work all alone in it, doing all the Modeling, Rigging and Animation too.)…
Hi everyone, I'm working on a project, and am stuck on a few things: 1) I'm trying to create a realistic 3D avatar through applying texture taken from phone photos onto a mannequin-like OBJ file (this would have a similar shape to the person). 2) I am then trying to make the model ready for garment application, so whatever…
Yeah, you need to start back at the beginning and focus on getting the form and anatomy correct. You've jumped way too far forward with texturing. Simple tip, drop your reference image right into your modeling and sculpting software to make sure the forms are correct. This is fine since when modeling a likeness of…
This is called photogrametry for those that are interested. Nothing new really. You can already do this in all the major 3d apps although it's a pain compared to apps made to do properly. Just load up a 3/4 view picture as an image plane match your grid and fov to the distortion of the pic, use the ground as reference.…
Hi, everyone! Let me introduce my fresh software:) It is designed specialy for creating polygonal models with low polygon counts for computer games. Here you can see the basic kHED features* A simple, convenient and user-friendly interface, that is great for the beginers. * A powerfull tool to create triangles and…