Summary: Hey gang! Were looking for developers, artists and programmers to expand our close knit team whose aspiration is to complete a series of Tales based on the Metal Gear Solid saga. These tales would essentially be single-player missions based on the saga, true to the events of the games actual narrative but…
UpUpStart is hiring an Environment Artist to help with the creation of a Mobile 3D side-scroller. The position is a paid salary position, and will last 10months with a very high chance of a sequel or new IP. Our team is run by game industry vets that have experience shipping addictive, beautiful, fun and massively…
Starboard Games LLC is an indie gaming studio comprised of highly professional and friendly people. We are looking for talented and dedicated artists to join us on our projects. You may find out more about us at: Starboardgamesllc.com If you are looking for a fun-loving team with mature, respectful people working on a…
Hi there, I'm having some serious issues running 3DO on my desktop PC. Everything else runs perfect on my system, and DDO and NDO continue functioning while 3DO crashes. I'm running adobe CC 2015, with the newest updates. I did a clean uninstall and a fresh install of CS6, but same issue on CS6. I am running the stability…
Hello Dear Artists! We are looking for a talented artist to help make Jump Tanks look amazing! Skills: * Maya and or 3Ds Max * Strong material and texture creation skills * Ambient Occlusion/Normal map generation * Unity Engine 4 and 5 * Unity Lighting, light probes PBR rendering * Basic knowledge of rigging * Great…
UX / UI Artist Needed We're building a game for which we need a clean, well made UI. The game is already in alpha and so has menus in it but they are all developer art. We need someone to come in and create new artwork to spruce them up and help make design and layout decisions within the bounds of the current system's…
I am representing gopokyo.com, and new indie company that has received funding from the Canada Media Fund to produce a hopefully innovative video game prototype. The prototype must be completed by September 1st. We are looking for a 3D artist to join our small team and create character models, environments, animations, and…
I'm facing an issue on which I can't seem to find any answer (google/forums...) when it comes to import a quite simple setup : * One joint that has a non-uniform scale on it (like (0.7;1,2;1,3)) * Its child joint, which rotates and doesn't have the option "Segment Scale Compensate" ticked in Maya (so the rotate will behave…
CHECK THE LATEST POST FOR THE UPDATED POSITIONS BEING LOOKED FOR. The original post in this thread refers to old, past positions and it does NOT refer to the current ones. ----------------------------- Responsibilities: * Working with Motion captured assets according client quality requirements. * Retargeting, action…
I've got quite simple issue there. My models can consist of hundreds of groups and separate meshes (instanced details, parts separated for convenience of editing and so on). The thing is, though, that I'd like my object to consist of a single mesh when I'm ready to use it in an engine. Unity is a particularly useful…