It is for sure convenience. Toolbag has an Integrated sbsar importer. Blender has an officially from Adobe created sbsar importer but you need to login into Adobes forum/account to download it. Toolbag allows an easy export for showing your 3D scene on webpages/portfolio. If it´s for general portfolio purposes and you just…
This happens not only on my personal projects, but even attempting to use the bake test scene Marmoset provides. The program crashes to desktop almost immediately. I increased my TDR Delay and I reduced my Baker GPU Priority to Responsive but I'm still having crashes occur. Processor: Intel i7-8700 RAM: 32.0gb Display:…
Since you already set them as shortcuts I suppose you have seen the tab "Toolbar" right beside the tab "Keyboard" where you set your shortcuts. In Toolbar hit the "New" button top right half of the window (under the toobars roolout). There create a new toolbar and then drag and drop the Scripts into the new toolbar that…
I across some bugs that I can not solve. can anyone help me ?I have these bugs in version 3 and version 3.01. I export high poly from 3ds max. ~ 3million polygons. using the OBJ format. I see it in all the ways of lighting. And any materials setting see the pictures: 1) If I copy the object and move it, the object is lost…
Hello everyone, I am getting these strange artifacts on my model inside of MT3. These artifacts are not present in Substance Painter, or in the Normal map itself. I have included some images with this post to show you. There is a baking issues that runs in the center of the object (and I already know about this, and am…
Yet another question from my side. What I'd like to see is basically a empty toolbar where I can create groups that I can fill with the commands from the customize toolbar menu. Do you know of any scripts that give you a customizable menu like this? What I tried so far is "TiM Scripts HyperTree", but it's not dockable to…
This is rendered without using ray tracing, and.. This is with ray tracing enabled. I used Peter Zoppi's method to fake reflections so that it works real time, but has it messed up ray tracing? At first I thought that the cornea shader was acting up but after inspection, it was indeed the eyeball shader itself. Ray tracing…
Hey Everyone, I'm having some issues with custom 3ds Max toolbars I have created. When I first made my toolbar, it looked like this: But when I restart Max, it looks like this: If I right click on the buttons and say Edit Button Appearance and then just hit OK on the window that comes up, it goes back to looking how it…
I created this shader to play around with some hair variations on my current wip model, I see this being of interest to other users as you have the ability to quickly create different colours and styles. It utilizes vertex colours RGBA to mask out areas of hair and give the user the ability to specify a colour and how…
A quick (1 and 1/2 days) project I felt like doing after looking a lot at the art of Bioshock Infinite. Main Display Stand geometry was made as a 'kit' of planks and warped/distorted and assembled into all sorts of configurations after being baked and textured, and as opposed to a lot of recent personal work being largely…