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[SOLVED] Normal map artifacts in Marmoset Toolbag 3-Help!

MMattice
polycounter lvl 7
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MMattice polycounter lvl 7
Hello everyone,

I am getting these strange artifacts on my model inside of MT3. These artifacts are not present in Substance Painter, or in the Normal map itself. I have included some images with this post to show you. There is a baking issues that runs in the center of the object (and I already know about this, and am working on fixing atm), but does anyone know where these lines are from? I have already tried exporting my textures from SP in different file formats, and that hasn't seemed to work. 


^^ In Substance Painter



^^In Marmoset with "Scale and bias" check off to show the lines more clearly.

^^Marmoset
 
UV_ this is a mirrored object. The side to the right represents the middle. 

Wireframe.

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