Objective : First of all, I want to apologize for lurking around a lot. I think I registered 2 years ago, and still didn't manage to post a single comment... Sorry :( Why am I doing this ? This might be boresome (my life blah blah) and I don't really know where to input it yet, but I feel having the context is great to…
Hello everybody! Im very new here in polycount and also new in the cg industry and I would like to ask for advice from those who have been in the industry for a long time that may have gone through the same experience. First off, this topic may sound a little too personal since its coming straight from the bottom of my…
Killing, My Friend http://killingmyfriendgame.com Killing, My Friend is a first person co-op arcade shooter with the over-the-top movie realism and stunts of classic action movies. The game pits four action movie stars against hordes of extras, lieutenants, henchmen, and arch-nemesis. Each map is made up of cliché movie…
Hello fellow counters of polies! I intend to build a new page dedicated to showing off the New Bloom 2015 submissions on the Hattery and as such I am accepting all *serious* submissions into the Hattery for the New Bloom 2015 event! So it doesn't matter if you have had something accepted in game yet or not (the current…
Tash Lor'Ka Post Winterleaf Entertainment are currently searching for a wide variety of people who will be able to help us create the artwork, models and world for our current project: Dawn of Ascension. We are a small indie studio with no investor backing, or publisher, so WinterLeaf Entertainment is unfunded and is a…
Hi there! After getting a bit of industry experience, I thought I'd like to make the transition & expand my skillset from an artist to that of a more well-rounded game developer; to both fill gaps in my skillset and to help turn this industry around for the better. This Sketchbook will be dedicated to the project I'll be…
Thanks everyone, really glad you like it :) For the Polycount book, my article isnt a breakdown/tutorial of how I modeled rocks and such. It is more of an article of me just talking about my thoughts on how I went about making this level and the pros and cons of the reasons for it. @Erich - most of those rocks are just 1…
It's not easy, I agree. The best time to look for a job is while you still have one, so if you're not in a good position to leave, work toward getting there. It comes down to what type of co-worker the person wants to be. That guy: people roll their eyes and look for the nearest out when caught in conversation. The…
Loop stuff I don't fully get Not sure exactly what you mean by "support edge loops" but I guess its some split loop or loop shift thing- I get stuff easier with pictures. If its very specific but you do it all the time, maybe take the time to either write a script or ask people here in the tech talk section to either do it…
Looks like a great beginning! Designer is super powerful, it just takes some time to fully master the various nodes. Here are some tips for each material: 1. The normal map here looks quite intense, when you might want to use a combination of height and normal. Height for the big shapes, then normal to add smaller details.…