Hi Guys, I’ve developed a short film script (10 minutes approx.) and am now looking for some 3D Artists (and a concept artist) to help me realise the vision and make a high quality short film. The project is titled ‘The Archaeologist’ and is a sci-fi film about a robot in the far future who comes across a human being, a…
Hello fellow polycounters, been a while since I've posted anything here. I spend my free time working on my own game using UDK (usually lurk the UDK forums), and now I've started working on what will eventually replace the main character in a future iteration (aimed towards UE4, which I'm assuming should replace UE3-UDK…
Hello The University of Hertfordshire is looking for industry guest speakers to talk on any Wednesday 1-2pm from now until mid May 2015, and if you can hang back for a little portfolio critique for an hour or two after the talk that would be great. We can pay for your effort, if you are interested then give me a PM and I…
Hi there! My name's Yemi, but I go by OraMagi on most online platforms. I'm heavily into creative writing, world-building and lore-writing so when I saw this contest go live, I jumped at the opportunity to put myself on Riot's radar! It's definitely somewhere I've wanted to work for the longest time and I can certainly see…
Hello everyone! This is my WIP post for the cs-go skin contest. So firstly, the skin is inspired by the movies "Back to Future" (1985) and "Tron" (1982). The first idea was to have the handle in pink, to give it a crazy look. In the final product, I chose to remove all pink parts and to make those part into a bluish color.…
I like it, good style some good humor I think it will turn out great. Right now I think you can do more with the monster. It almost seems like the star of the short yet not a lot of personality is coming across and it seems like you're trying to show a story instead of connect with the audience, you want to do both. That…
Been playing this a good bit (crazyfingers619 if anyone wants to add). It's definitely a mixed bag, some things are better over the previous titles some things could use a bit more work. I have 2 major gripes with the game outside minor class nit picking. 1. Base upkeep and assaulting: Power generators and towers don't…
I can only imagine what your mix files must look like for the break dance, heh. You might find puppetShop limiting because it has 3 layers for its clips, the transition tool is really just a faked planted key and the clip management is a bit cumbersome. But you can't beat it for rig flexibility, need 50 arms, ok. Its also…
It really depends on what version you're using. max 9 and lower: - Disable autosave. It had several issues with stability and it also would clear out the undo list. It was fixed in newer releases 2008 SP2 or it was in with the creative extensions, I think. Don't crank up the number of undos, and don't crank back in the…
EQ has asked me to lay some programmer shit on you guys regarding texture storage in real time renderers, so here goes. Some common textures formats: * DXT1: 4 bits per pixel, typically RGB only * DXT5: 8 bits per pixel (4 for color and 4 for alpha) * L8: 8 bits per pixel, uncompressed grayscale * R8G8B8: in theory 24 bits…