Hello Polycount, I have been working on a mech for a school project. We were given 3 days to build the high poly, and this is what I have completed. I still plan on doing some more touch up work. Any crits are welcome. Concept My Progress
Hi guys, I am currently working on my Diploma-work. I'll upload pictures regularly and I hope I get some feedback from you ;) Here are a few pictures coarse Whiteboxing: complete_whitebox_level: Floor: Control_room: Lock_room: Experiment_room: Laboratory_room: thank you i hope you enjoy :D
https://www.youtube.com/watch?v=EWaSoMf7j8o&ab_channel=Aesthetic Do you like it? I thought it could be useful for people who wants to learn the workflow I follow. This is the result: you can also find me here: https://www.artstation.com/artwork/NG02vb 😀
Still some what new to Poly Count but I want to start using it more so I thought I would upload some shots from the environment I have been working on recently for my environmental art class. It is still a work in progress but I would love to hear any feed back. I attached the concept to show where I got the main idea but…
Hey everyone, This is my Final Year Project I have been working on this year for my dissertation. I would love some feedback on any errors you can see or anything that could improve my environment. Thank you.
Hey Polycount, at uni this semester we are creating a dinosaur. I've decided to make mine a steampunk T-Rex. The first image is my original design however I then played around with his proportions a bit to make him "chibified". I felt that this might make him suit the humorous style of the character better. What do you…
Hi there! I started my most recent project for school today. I have two weeks to get this model up and running. The first week is for getting a high and low poly done with Normal and AO maps baked out, and the second week is all for texturing. (I think I will be using 3D coat or poly painting in zBrush. ) Any and all…
Hey guys! For one of my modules at uni we've been told to design and model a dinosaur (either realistic or mechanized). I chose to do something a little different and designed a very GW-esque daemon engine based on a Tyrannosaurus Rex. I'm aiming to post progress at least once a week, hopefully you guys will enjoy what you…