Hey, I will be collaborating with Frozen-Sunrise for this challenge. Our team name is Unbearable Consequences. Brief Summary: Brief concept of this throne room is set following the impact after a revolt. Ideals for the throne chair will be created to display sovereign and authority. Chair Reference Room Reference…
The Donatello was pretty nice, back in GDC time. http://www.shellhospitality.com/hotels/donatello_hotel/index.html?chebs=gl_donatello_09 Morning breakfast on the roof, hot-tub, live music in the lobby certain nights, spacious rooms.
So i started working on this for the throne room contest, but i didnt start until Mid March and i don't get much practice so I'm a bit slow. Point being i missed the deadline but decided to keep working on it. The premise of the throne room is that once Kain was purified by the spirit reaver, he should be able to restore…
So first real update. Here are some of the graybox (ish) things we've been working on. Lots of stuff is still beyond basic placeholders and several meshes are still missing (specifically in the roof) which makes it seem somewhat bare, but working on it :) Been feeling sluggish a while now, really hope to get the rest of…
Hey guys! Student game artist here giving this a go, mainly looking for feedback and good advice on how to improve with my work. First time posting on Polycount as well as entering something like this Planning on making a throne room based on overgrowth and underground ruins, the idea behind it is that its a throne room…
Hey guys, I wanted to start this project and thread because I feel like I'm in a bit of a rut at work. I've been working on some more technical aspects of our game and my creativity and artwork has really suffered because of this. Recently I was asked to make quite an intricate model for the first time in ages and I've…
hey guys, well the textures could all really use normal maps, especially those heavily molded trims. there's a lot of implied geometry there which isn't making it to the render... I think that would provide the extra shadow detail that Fuse was missing. just haven't gotten around to generating them yet. yeluis the reddish…
Hello people. Decided to participate and see if I get anywhere. My mindset has been to go Sci-fi for this project, and I wanted to go for an interesting spin on a hunter's trophy hall. I intend to have a mix of generic video game sci-fi elements with Transformers-esque designs. My Ref board will show what I mean. As for…
Introduction My project is the interior of a safe room for an epidemic such as a zombie apocalypse. Goals Improve speed in UV unwrapping Improve quality in scene lighting Learn to create realistic hand painted textures Create a flushed out scene with a high quality render Planning Find References Create a model list In…
Hi everyone, this would be my second post. I am currently working on an Hard surface modelling project. We had to pick a place from a movie or game. Didnt have to be room. This is the referance image for the room I am modelling. Critiques are always welcome. my progress Almost completed, just need to add ncloth curtains…