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Abandoned room

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PolyPushr polycounter lvl 2
Hey guys, I wanted to start this project and thread because I feel like I'm in a bit of a rut at work. I've been working on some more technical aspects of our game and my creativity and artwork has really suffered because of this. Recently I was asked to make quite an intricate model for the first time in ages and I've been really struggling so its about time I brushed up some skills and learned some new things along the way :)

I was initially drawn to this photo of an abandoned hospital room, I really liked how run down it is and the photo really tells a story. None of the models would be too complex so this will be more of a texturing exercise which is also something i'm quite lazy with. I really wanted to capture the atmosphere of this room and then build upon it and flesh it out with props etc later.

Feel free to share any critique you may have!

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